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25 lines
575 B
C++
25 lines
575 B
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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class FallOutFieldDraw : public NameObj {
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public:
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/// @brief Creates a new `FallOutFieldDraw`.
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/// @param pName A pointer to the null-terminated name of the object.
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FallOutFieldDraw(const char* pName);
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virtual void init(const JMapInfoIter&);
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virtual void draw() const;
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void setUpFillScreen() const;
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void setUpEdgeAndClearAlpha() const;
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void activate();
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void deactivate();
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/* 0x0C */ bool _C;
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};
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namespace MR {
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NameObj* createFallOutFieldDraw(const char*);
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}; // namespace MR
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