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25 lines
545 B
C++
25 lines
545 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class IceStep : public LiveActor {
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public:
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IceStep(const char*);
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virtual ~IceStep();
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virtual void init(const JMapInfoIter&);
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virtual void control();
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virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
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virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
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void setOn(u32, const TVec3f&, const TVec3f&);
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void destroy();
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void doHit();
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void exeWait();
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void exeHit();
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/* 0x8C */ Mtx _8C;
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/* 0xBC */ u16 mTimer;
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};
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