Files
2026-08-30 19:07:03 +02:00

25 lines
545 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class IceStep : public LiveActor {
public:
IceStep(const char*);
virtual ~IceStep();
virtual void init(const JMapInfoIter&);
virtual void control();
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
void setOn(u32, const TVec3f&, const TVec3f&);
void destroy();
void doHit();
void exeWait();
void exeHit();
/* 0x8C */ Mtx _8C;
/* 0xBC */ u16 mTimer;
};