Files
2026-09-24 16:20:40 -04:00

26 lines
542 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class LargeChainParts;
class LargeChain : public LiveActor {
public:
LargeChain(const char*);
virtual void init(const JMapInfoIter&);
virtual void makeActorAppeared();
virtual void makeActorDead();
void exeWait();
void exeBreak();
void createChainParts();
void invalidateClippingAllChainParts();
/* 0x8C */ LargeChainParts* _8C;
/* 0x90 */ LargeChainParts* _90;
/* 0x94 */ LargeChainParts* mChainArray;
/* 0x98 */ u32 mChainCount;
};