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20 lines
395 B
C++
20 lines
395 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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#include <JSystem/JGeometry/TMatrix.hpp>
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class MapObjConnector {
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public:
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MapObjConnector(LiveActor*);
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bool attachToUnder();
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bool attachToBack();
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bool attach(const TVec3f&);
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void connect();
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void connect(LiveActor*);
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/* 0x0 */ LiveActor* mHost;
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/* 0x4 */ CollisionParts* mParts;
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/* 0x8 */ TMtx34f _8;
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};
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