Files
2026-09-15 22:37:46 -04:00

25 lines
525 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class RailBlock : public LiveActor {
public:
RailBlock(const char*);
virtual ~RailBlock(){};
virtual void init(const JMapInfoIter&);
virtual void calcViewAndEntry();
virtual void calcAndSetBaseMtx();
void startMove();
void stopMove();
inline void exeWait();
void exeMove();
void exeTerminate();
/* 0x8C */ s32 mRailSpeed;
/* 0x90 */ s32 mMoveTime;
/* 0x94 */ bool mIsConnectedToRail;
/* 0x95 */ bool mIsBig;
};