Files
2026-07-09 16:33:55 -07:00

22 lines
468 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
#include <JSystem/JGeometry/TQuat.hpp>
class RevolvingWay : public LiveActor {
public:
RevolvingWay(const char*);
virtual ~RevolvingWay();
virtual void init(const JMapInfoIter&);
virtual void control();
virtual void calcAndSetBaseMtx();
void exeWait();
void addAccelMoment();
/* 0x0x8C */ TQuat4f mRotateQuat;
/* 0x0x9C */ TVec3f mFriction;
/* 0x0xA8 */ f32 mRadius;
};