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22 lines
468 B
C++
22 lines
468 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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#include <JSystem/JGeometry/TQuat.hpp>
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class RevolvingWay : public LiveActor {
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public:
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RevolvingWay(const char*);
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virtual ~RevolvingWay();
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virtual void init(const JMapInfoIter&);
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virtual void control();
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virtual void calcAndSetBaseMtx();
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void exeWait();
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void addAccelMoment();
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/* 0x0x8C */ TQuat4f mRotateQuat;
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/* 0x0x9C */ TVec3f mFriction;
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/* 0x0xA8 */ f32 mRadius;
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};
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