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26 lines
617 B
C++
26 lines
617 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class ActorCameraInfo;
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class ShockWaveGenerator : public LiveActor {
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public:
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ShockWaveGenerator(const char*);
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virtual void init(const JMapInfoIter& rIter);
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virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
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void exeWait();
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void exeDemoEcho();
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void exeGenerate();
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void startShockWave();
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void sendMsgShockWaveToNearEnemy();
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bool isHitCylinder(HitSensor* pSender, HitSensor* pReceiver) const;
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bool isPlayerInCameraStartRange() const;
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/* 0x8C */ ActorCameraInfo* mCameraInfo;
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};
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