Files

17 lines
408 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class SpiderMapBlock : public LiveActor {
public:
SpiderMapBlock(const char*);
virtual ~SpiderMapBlock();
virtual void init(const JMapInfoIter&);
virtual void kill();
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
/* 0x8C */ f32 mPosZ;
};