Files
Petari/include/Game/MapObj/SpiderThreadPart.hpp

69 lines
2.0 KiB
C++

#pragma once
#include <JSystem/JGeometry/TBox.hpp>
#include <JSystem/JGeometry/TVec.hpp>
class SpiderThreadMainPoint;
class SpiderThreadPoint;
class SpiderThreadPart {
public:
SpiderThreadPart(SpiderThreadMainPoint*, SpiderThreadMainPoint*, f32);
void cut(SpiderThreadMainPoint*, SpiderThreadMainPoint*);
void updatePointerPos();
void update();
void draw() const;
void startHang(s32);
void updateHang(const TVec3f&, s32);
void endHang(s32);
void stopAllPoints();
f32 calcNearestPointInfo(const TVec3f**, const TVec3f**, s32*, const TVec3f&);
void updatePointPosToLine();
void updatePointPosAndBasePosToLine();
bool touchActor(s32, const TVec3f&);
void tryTouch(f32, const TVec3f&, s32);
s32 findTouchPoint(f32, const TVec3f&, s32);
f32 findNearestPointNo(s32*, const TVec3f&) const;
void updatePointPosHanging(s32);
void updatePointVelocityTouch(s32, const TVec3f&);
void updateBasePos();
void updateForceAttach();
void updateCutPoints();
void updateDrawVec();
void drawLine() const;
void drawPoints() const;
inline void padBox(f32 padAmount) {
TVec3f padding(padAmount);
mBoundBox.i.sub(padding);
mBoundBox.f.add(padding);
}
SpiderThreadPoint* getPoint(int idx) const {
return mPoints[idx];
}
/* 0x00 */ bool mIsStill;
/* 0x01 */ bool mIsCut;
/* 0x02 */ bool mIsFree;
/* 0x04 */ s16 _4;
/* 0x08 */ s32 mNumHangingPoints;
/* 0x0C */ s32 mStopTime;
/* 0x10 */ s32 mTouchTimeout;
/* 0x14 */ TVec3f mPointerPosPad0;
/* 0x20 */ TVec3f mPointerPosPad1;
/* 0x2C */ SpiderThreadMainPoint* mPointA;
/* 0x30 */ SpiderThreadMainPoint* mPointB;
/* 0x34 */ s32 mNumPoints;
/* 0x38 */ SpiderThreadPoint** mPoints;
/* 0x3C */ TBox3f mBoundBox;
/* 0x54 */ TVec3f mSide;
/* 0x60 */ TVec3f mUp;
/* 0x6C */ TVec3f mFront;
/* 0x78 */ f32 mDistBetweenMainPoints;
/* 0x7C */ f32 mDistBetweenPoints;
/* 0x80 */ f32 mTextureOffset;
};