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22 lines
456 B
C++
22 lines
456 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class SpringJetWater : public LiveActor {
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public:
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SpringJetWater(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void appear();
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virtual void startClipped();
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virtual void endClipped();
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virtual void attackSensor(HitSensor*, HitSensor*);
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void exeWait();
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void exeJet();
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void exeEnd();
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/* 0x8C */ const char* mObjName;
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/* 0x90 */ TVec3f mUp;
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};
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