Files
2026-08-24 19:17:25 -04:00

22 lines
456 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class SpringJetWater : public LiveActor {
public:
SpringJetWater(const char*);
virtual void init(const JMapInfoIter&);
virtual void appear();
virtual void startClipped();
virtual void endClipped();
virtual void attackSensor(HitSensor*, HitSensor*);
void exeWait();
void exeJet();
void exeEnd();
/* 0x8C */ const char* mObjName;
/* 0x90 */ TVec3f mUp;
};