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21 lines
421 B
C++
21 lines
421 B
C++
#pragma once
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#include "Game/MapObj/MapObjActor.hpp"
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#include "Game/MapObj/MapObjActorInitInfo.hpp"
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class TimerMoveWall : public MapObjActor {
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public:
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TimerMoveWall(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void initCaseUseSwitchB(const MapObjActorInitInfo&);
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void startMove();
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void exeWait();
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void exeMove();
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/* 0xC4 */ s32 mTimer;
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/* 0xC8 */ f32 mMoveLenght;
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};
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