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* Player cleanup * improve matches in marioActorDraw and MarioActorPunch * improve formatting
15 lines
273 B
C++
15 lines
273 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class JetTurtleShadow : public LiveActor {
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public:
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JetTurtleShadow(const char*);
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virtual void init(const JMapInfoIter&);
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void calcType0(MtxPtr);
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void drawType0() const;
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void drawType1() const;
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};
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