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24 lines
459 B
C++
24 lines
459 B
C++
#pragma once
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#include "Game/Player/MarioModule.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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class MarioActor;
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class MarioMove : public MarioModule {
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public:
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MarioMove(MarioActor*);
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void initAfter();
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/* 0x08 */ TVec3f mHeadVec;
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/* 0x14 */ TVec3f mFrontVec;
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/* 0x20 */ TVec3f mSideVec;
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/* 0x2C */ TVec3f mHeadVec2;
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/* 0x38 */ TVec3f mFrontVec2;
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/* 0x44 */ TVec3f mSideVec2;
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/* 0x50 */ f32 _50;
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/* 0x54 */ f32 _54;
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};
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