Files
2026-02-04 19:32:24 -05:00

18 lines
256 B
C++

#pragma once
#include "Game/Player/MarioState.hpp"
class MarioActor;
class MarioStep : public MarioState {
public:
MarioStep(MarioActor*);
virtual bool start();
virtual bool close();
virtual bool update();
f32 _14;
f32 _18;
};