Files
Petari/include/Game/Player/PlayerEventGameOver.hpp

18 lines
413 B
C++

#pragma once
#include "Game/Player/PlayerEvent.hpp"
class EventGameOver : public EventSequence {
public:
EventGameOver();
void init(u16 eventFrame, u16 sequenceFrame);
void sound(u16 eventFrame, u16 sequenceFrame);
void updateAfter();
void reqLayout(u16 eventFrame, u16 sequenceFrame);
void finish(u16 eventFrame, u16 sequenceFrame);
/* 0x24 */ s32 _24;
/* 0x28 */ f32 _28;
};