Files
Petari/include/Game/RhythmLib/AudRhythmMeSystem.hpp
2026-09-09 15:12:06 -07:00

42 lines
1.0 KiB
C++

#pragma once
#include "Game/RhythmLib/AudChordInfo.hpp"
#include "Game/RhythmLib/AudRhythmHolder.hpp"
#include "Game/RhythmLib/AudRhythmSeqParser.hpp"
#include "Game/RhythmLib/AudRhythmWrap.hpp"
#include <JSystem/JAudio2/JASGlobal.hpp>
class JAISoundHandle;
class JKRHeap;
class AudMeMgr;
class AudRhythmMeSystem : public JASGlobalInstance< AudRhythmMeSystem > {
public:
AudRhythmMeSystem(JKRHeap*, u32, bool);
AudRhythmMeSystem();
bool setSeq(JAISoundHandle&, s32);
void rejectSeq(s32);
void rhythmProc();
void update();
void setIdle(bool);
void setUsingRhythmParser(u32);
s32 getBgmIdx() const {
return mBgmIdx;
}
AudRhythmSeqParser* getSeqParser(int index) const {
return mSeqParsers[index];
}
/* 0x00 */ AudRhythmSeqParser** mSeqParsers;
/* 0x04 */ u32 mNumSeqParsers;
/* 0x08 */ s32 mBgmIdx;
/* 0x0C */ u32 _C;
/* 0x10 */ AudRhythmHolder* mRhythmHolders;
/* 0x14 */ AudMeMgr* mMeMgr;
/* 0x18 */ AudChordInfo mChordInfo;
};