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21 lines
621 B
C++
21 lines
621 B
C++
#pragma once
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namespace GameSceneFunction {
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void notifyEndScenarioStarter();
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void requestPlayMovieDemo();
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void requestStartGameOverDemo();
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void requestEndGameOverDemo();
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void requestEndMissDemo();
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void requestPowerStarGetDemo();
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void requestGrandStarGetDemo();
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void requestShowGalaxyMap();
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void requestStaffRoll();
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bool isExecScenarioOpeningCamera();
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bool isExecScenarioStarter();
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bool isExecStageClearDemo();
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void loadScenarioWaveData();
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bool isLoadDoneScenarioWaveData();
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void activateDraw3D();
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void deactivateDraw3D();
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}; // namespace GameSceneFunction
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