Files
Petari/include/Game/Screen/BloomEffectSimple.hpp

26 lines
624 B
C++

#pragma once
#include "Game/Screen/ImageEffectBase.hpp"
class JUTTexture;
class BloomEffectSimple : public ImageEffectBase {
public:
/// @brief Creates a new `BloomEffectSimple`.
BloomEffectSimple();
/// @brief Draws the `BloomEffectSimple` to the screen.
virtual void draw() const;
/* 0x14 */ JUTTexture* _14;
/* 0x18 */ JUTTexture* _18;
/* 0x1C */ JUTTexture* _1C;
/* 0x20 */ JUTTexture* _20;
/* 0x24 */ JUTTexture* _24;
/* 0x28 */ JUTTexture* _28;
/* 0x2C */ JUTTexture* _2C;
/* 0x30 */ s32 mMaskFilter;
/* 0x34 */ u8 mThreshold;
/* 0x38 */ f32 mIntensity;
};