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30 lines
752 B
C++
30 lines
752 B
C++
#pragma once
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#include "Game/Screen/LayoutActor.hpp"
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class ButtonPaneController;
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class PlayerMissLeft;
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class CometRetryButton : public LayoutActor {
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public:
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/// @brief Creates a new `CometRetryButton`.
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/// @param pName The pointer to the null-terminated name of the object.
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CometRetryButton(const char* pName);
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virtual void init(const JMapInfoIter& rIter);
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virtual void draw() const;
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virtual void appear();
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virtual void kill();
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virtual void control();
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void exeMissLeftWait();
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void exeWait();
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void exeDecided();
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void exeEnd();
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private:
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/* 0x20 */ ButtonPaneController* mButtonYesPaneCtrl;
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/* 0x24 */ ButtonPaneController* mButtonNoPaneCtrl;
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/* 0x28 */ PlayerMissLeft* mPlayerMissLeft;
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};
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