Files
Petari/include/Game/Screen/FileSelectButton.hpp

38 lines
1.0 KiB
C++

#pragma once
#include "Game/Screen/LayoutActor.hpp"
class ButtonPaneController;
class GalaxyMapGalaxyPlain;
namespace MR {
class FunctorBase;
}; // namespace MR
class FileSelectButton : public LayoutActor {
public:
/// @brief Creates a new `FileSelectButton`.
/// @param pName The pointer to the null-terminated name of the object.
FileSelectButton(const char* pName);
virtual void init(const JMapInfoIter& rIter);
virtual void appear();
virtual void kill();
virtual void control();
void disappear();
void setCallbackFunctor(const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&);
void shiftSelect();
void exeSelect();
void exeWait();
void exeDisappear();
void createPaneControl();
void createButtonController();
void createOthers();
private:
/* 0x20 */ ButtonPaneController* mButtonCtrl[5];
/* 0x34 */ MR::FunctorBase* mCallbackFunctor[5];
/* 0x48 */ GalaxyMapGalaxyPlain* _48;
};