mirror of
https://github.com/SMGCommunity/Petari.git
synced 2026-11-09 17:54:41 -10:00
38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
#pragma once
|
|
|
|
#include "Game/Screen/LayoutActor.hpp"
|
|
|
|
class ButtonPaneController;
|
|
class GalaxyMapGalaxyPlain;
|
|
|
|
namespace MR {
|
|
class FunctorBase;
|
|
}; // namespace MR
|
|
|
|
class FileSelectButton : public LayoutActor {
|
|
public:
|
|
/// @brief Creates a new `FileSelectButton`.
|
|
/// @param pName The pointer to the null-terminated name of the object.
|
|
FileSelectButton(const char* pName);
|
|
|
|
virtual void init(const JMapInfoIter& rIter);
|
|
virtual void appear();
|
|
virtual void kill();
|
|
virtual void control();
|
|
|
|
void disappear();
|
|
void setCallbackFunctor(const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&, const MR::FunctorBase&);
|
|
void shiftSelect();
|
|
void exeSelect();
|
|
void exeWait();
|
|
void exeDisappear();
|
|
void createPaneControl();
|
|
void createButtonController();
|
|
void createOthers();
|
|
|
|
private:
|
|
/* 0x20 */ ButtonPaneController* mButtonCtrl[5];
|
|
/* 0x34 */ MR::FunctorBase* mCallbackFunctor[5];
|
|
/* 0x48 */ GalaxyMapGalaxyPlain* _48;
|
|
};
|