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34 lines
836 B
C++
34 lines
836 B
C++
#pragma once
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#include "Game/Screen/LayoutActor.hpp"
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class ButtonPaneController;
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class Nerve;
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class GalaxyMapSelectButton : public LayoutActor {
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public:
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/// @brief Creates a new `GalaxyMapSelectButton`.
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GalaxyMapSelectButton();
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virtual void init(const JMapInfoIter& rIter);
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virtual void appear();
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virtual void control();
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void startAstroMap();
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bool isPointingAnything() const;
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bool isDecidedList() const;
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void changeToStarList();
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void exeHide();
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void exeAstroMapWait();
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void exeStarListWait();
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void exeBetweenAstroMapAndGalaxyMapFadein();
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void exeBetweenListToMapFadeout();
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void exeBetweenListToMapFadein();
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void exeBetweenMapToListFadeout();
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void exeBetweenMapToListFadein();
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private:
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/* 0x20 */ Nerve* _20;
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/* 0x24 */ ButtonPaneController* mPaneCtrl;
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};
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