Files
Petari/include/Game/Screen/HomeButtonLayout.hpp

39 lines
877 B
C++

#pragma once
#include "Game/Screen/LayoutActor.hpp"
#include <revolution/hbm.h>
class HomeButtonMenuContext {
public:
/// @brief Creates a new `HomeButtonMenuContext`.
HomeButtonMenuContext();
void initControllerData();
void initHomeButtonInfo();
/* 0x00 */ HBMDataInfo* mHomeButtonInfo;
/* 0x04 */ HBMControllerData* mControllerData;
};
class HomeButtonLayout : public LayoutActor {
public:
/// @brief Creates a new `HomeButtonLayout`.
HomeButtonLayout();
virtual void init(const JMapInfoIter& rIter);
virtual void movement();
virtual void draw() const;
void forceToDeactive();
bool isActive() const;
void updateController();
bool tryCorePadTriggerHome();
void exeDeactive();
void exeActive();
/* 0x20 */ HomeButtonMenuContext* mMenuContext;
/* 0x24 */ bool _24;
/* 0x25 */ bool _25;
};