Files
2026-08-26 01:18:59 -07:00

33 lines
726 B
C++

#pragma once
#include "Game/Screen/LayoutActor.hpp"
class IconAButton : public LayoutActor {
public:
IconAButton(bool, bool);
virtual void init(const JMapInfoIter&);
virtual void control();
void setFollowActorPane(LayoutActor*, const char*);
bool isOpen();
bool isWait();
void open();
void openWithTalk();
void openWithRead();
void openWithNext();
void openWithTerm();
void openWithDecide();
void openWithTurn();
void openWithoutMessage();
void term();
void exeOpen();
void exeWait();
void exeTerm();
void updateFollowPos();
/* 0x20 */ TVec2f mFollowPos;
/* 0x28 */ LayoutActor* mFollowActor;
/* 0x2C */ char mFollowPaneName[24];
};