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19 lines
335 B
C++
19 lines
335 B
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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class ScreenPreserver : public NameObj {
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public:
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/// @brief Creates a new `ScreenPreserver`.
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ScreenPreserver();
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virtual void draw() const;
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void captureIfAllow();
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void activate();
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void deactivate();
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/* 0x0C */ bool mIsActive;
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/* 0x0D */ u8 _D[3];
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};
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