Files
Petari/include/Game/Screen/ScreenPreserver.hpp
2025-11-22 16:39:47 -05:00

19 lines
335 B
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
class ScreenPreserver : public NameObj {
public:
/// @brief Creates a new `ScreenPreserver`.
ScreenPreserver();
virtual void draw() const;
void captureIfAllow();
void activate();
void deactivate();
/* 0x0C */ bool mIsActive;
/* 0x0D */ u8 _D[3];
};