Files
Petari/include/Game/System/ConfigDataHolder.hpp

56 lines
1.4 KiB
C++

#pragma once
#include "Game/System/BinaryDataChunkHolder.hpp"
#include <revolution/os.h>
class ConfigDataCreateChunk;
class ConfigDataMii;
class ConfigDataMisc;
class ConfigDataHolder {
friend class UserFile;
public:
ConfigDataHolder();
void setIsCreated(bool);
bool isCreated() const;
void setLastLoadedMario(bool);
bool isLastLoadedMario() const;
void onCompleteEndingMario();
void onCompleteEndingLuigi();
bool isOnCompleteEndingMario();
bool isOnCompleteEndingLuigi();
void updateLastModified();
OSTime getLastModified() const;
void setMiiOrIconId(const void*, const u32*);
bool getMiiId(void*) const;
bool getIconId(u32*) const;
void resetAllData();
s32 makeFileBinary(u8*, u32);
bool loadFromFileBinary(const char*, const u8*, u32);
private:
/* 0x00 */ BinaryDataChunkHolder* mChunkHolder;
/* 0x04 */ ConfigDataCreateChunk* mCreateChunk;
/* 0x08 */ ConfigDataMii* mMii;
/* 0x0C */ ConfigDataMisc* mMisc;
/* 0x10 */ char mName[16];
};
class ConfigDataCreateChunk : public BinaryDataChunkBase {
friend class ConfigDataHolder;
public:
ConfigDataCreateChunk();
virtual u32 makeHeaderHashCode() const;
virtual u32 getSignature() const;
virtual s32 serialize(u8*, u32) const;
virtual s32 deserialize(const u8*, u32);
virtual void initializeData();
private:
/* 0x04 */ bool mIsCreated;
};