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73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
#pragma once
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#include "Game/Util/Array.hpp"
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#include <revolution/os/OSMessage.h>
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#include <revolution/types.h>
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class JKRHeap;
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class FileHolderFileEntry {
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public:
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/// @brief Creates a new `FileHolderFileEntry`.
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/// @param pFilePath The path to the file.
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/// @param pHeap The heap used for allocation.
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/// @param pContext The context data for the file.
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FileHolderFileEntry(const char*, JKRHeap*, void*);
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/// @brief Destroys the `FileHolderFileEntry`.
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~FileHolderFileEntry();
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/// @brief Waits until the file read is done.
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void waitReadDone();
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/// @brief Sets the context data for the file.
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/// @param pContext The context data.
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/// @param pHeap The heap used for allocation.
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void setContext(void*, JKRHeap*);
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/* 0x00 */ s32 mEntryNum;
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/* 0x04 */ void* mContext;
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/* 0x08 */ JKRHeap* mHeap;
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/* 0x0C */ s32 mState;
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/* 0x10 */ OSMessageQueue mQueue;
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/* 0x30 */ OSMessage mMessage;
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/* 0x34 */ bool mContextSet;
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};
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class FileHolder {
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public:
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/// @brief Creates a new `FileHolder`.
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FileHolder();
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/// @brief Adds a new file entry.
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/// @param pFilePath The path to the file.
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/// @param pHeap The heap used for allocation.
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/// @param pContext The context data for the file.
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FileHolderFileEntry* add(const char*, JKRHeap*, void*);
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/// @brief Checks if a file entry exists.
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/// @param pFilePath The path to the file.
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/// @return `true` if the file entry exists, `false` otherwise.
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bool isExist(const char*) const;
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/// @brief Gets the context data for the given file.
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/// @param pFilePath The path to the file.
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void* getContext(const char*) const;
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/// @brief Removes file entries that match the given heap.
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/// @param pHeap The heap to compare.
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void removeIfIsEqualHeap(JKRHeap*);
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/// @brief Removes the file entry for the given file.
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/// @param pFilePath The path to the file.
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/// @return The pointer to the removed entry.
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FileHolderFileEntry** removeFile(const char*);
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/// @brief Finds the file entry for the given file.
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/// @param pFilePath The path to the file.
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/// @return The pointer to the found entry, or `nullptr` if not found.
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FileHolderFileEntry* findEntry(const char*) const;
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/* 0x0 */ MR::Vector< MR::AssignableArray< FileHolderFileEntry* > > mEntries;
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};
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