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17 lines
574 B
C++
17 lines
574 B
C++
#pragma once
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#include <revolution/types.h>
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namespace GameDataConst {
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s32 getPowerStarNumToOpenGalaxy(const char*);
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bool isPowerStarGreen(const char*, s32);
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bool isPowerStarRed(const char*, s32);
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bool isPowerStarLuigiHas(const char*, s32);
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bool isGrandStar(const char*, s32);
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bool isGalaxyLuigiArrested(const char*, s32);
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bool isQuestionGalaxy(const char*);
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bool isGalaxyAppearGreenDriver(const char*);
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u32 getIncludedGrandGalaxyId(const char*);
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bool isPowerStarSpecial(const char*, s32, const char*);
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}; // namespace GameDataConst
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