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24 lines
586 B
C++
24 lines
586 B
C++
#pragma once
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#include <revolution/types.h>
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class GameDataHolder;
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class GameEventFlag;
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class GameEventFlagStorage;
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class GameEventFlagChecker {
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public:
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GameEventFlagChecker(GameDataHolder*);
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bool canOn(const char*) const;
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bool isOn(const char*) const;
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bool tryOn(const char*);
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void reset();
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GameEventFlagStorage* getChunk();
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bool isOnGalaxy(const char*) const;
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bool isOnGalaxyDepended(const char*) const;
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bool isOnComet(const GameEventFlag*) const;
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/* 0x00 */ GameDataHolder* mDataHolder;
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/* 0x04 */ GameEventFlagStorage* mFlagStorage;
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};
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