Files
Petari/include/Game/System/GameEventValueChecker.hpp
2026-05-20 04:00:25 +02:00

29 lines
682 B
C++

#pragma once
#include "Game/System/BinaryDataChunkHolder.hpp"
struct GameEventValue {
/* 0x00 */ const char* mName;
/* 0x04 */ u16 mDefaultValue;
};
class GameEventValueChecker : public BinaryDataChunkBase {
public:
GameEventValueChecker();
virtual u32 makeHeaderHashCode() const;
virtual u32 getSignature() const;
virtual s32 serialize(u8*, u32) const;
virtual s32 deserialize(const u8*, u32);
virtual void initializeData();
u32 getValue(const char*) const;
void setValue(const char*, u16);
s32 findIndex(const char*) const;
s32 findIndexFromHashCode(u16) const;
/* 0x04 */ u16* mValues;
/* 0x08 */ s32 mNumValues;
};