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34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#pragma once
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#include <revolution/gx/GXStruct.h>
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#include <revolution/types.h>
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namespace MR {
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/// @brief Returns the most suitable render mode object based on the console's settings.
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/// @return The pointer to the render mode object.
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const GXRenderModeObj* getSuitableRenderMode();
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/// @brief Checks if the progressive mode is enabled.
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/// @return `true` if progressive mode is enabled, `false` otherwise.
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bool isProgressiveModeOn();
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/// @brief Checks if the EuRgb60 mode is enabled.
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/// @return `true` if EuRgb60 mode is enabled, `false` otherwise.
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bool isEuRgb60ModeOn();
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/// @brief Checks if the aspect ratio flag is set to 16:9.
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/// @return `true` if the aspect ratio flag is 16:9, `false` otherwise.
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bool isAspectRatioFlag16Per9();
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/// @brief Returns the required size for an external frame buffer.
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/// @return The size in bytes.
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u32 getRequiredExternalFrameBufferSize();
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}; // namespace MR
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class RenderModeObj {
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public:
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/// @brief Returns the maximum width for the current video interface.
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/// @return The maximum width in pixels.
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static u32 getViWidthMax();
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};
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