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27 lines
624 B
C++
27 lines
624 B
C++
#pragma once
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#include "Game/System/NerveExecutor.hpp"
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#include <revolution/nand.h>
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class NANDRequestInfo;
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class NANDResultCode;
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class SaveDataBannerCreator : public NerveExecutor {
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public:
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/// @brief Creates a new `SaveDataBannerCreator`.
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SaveDataBannerCreator();
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void execute();
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bool isDone() const;
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NANDResultCode getResultCode() const;
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void exeNoOperation();
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void exeCreateOnTemporary();
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void exeMoveToHomeDir();
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void setupBannerInfo();
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private:
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/* 0x08 */ NANDRequestInfo* mNANDRequestInfo;
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/* 0x0C */ NANDBanner* mBanner;
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/* 0x10 */ char mHomeDir[NAND_MAX_PATH];
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};
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