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29 lines
1.0 KiB
C++
29 lines
1.0 KiB
C++
#pragma once
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#include <revolution/types.h>
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class GameDataHolder;
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struct GalaxyScenarioInfo {
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/* 0x0 */ const char* mStageName;
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/* 0x4 */ s32 mScenarioNo;
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};
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class ScenarioProgressTestRun {
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public:
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ScenarioProgressTestRun(GameDataHolder* pGameDataHolder);
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bool tryTakeNextPowerStar(GalaxyScenarioInfo* pInfo, u32 preference);
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bool tryTakePowerStarsToPlayGalaxyScenario(const GalaxyScenarioInfo* pInfo, bool);
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bool tryOnGameEventFlagsDependedAnother(const GalaxyScenarioInfo* pInfo);
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bool canTakePowerStar(const GalaxyScenarioInfo* pInfo) const;
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bool tryTakeNextPowerStarAndOnEventFlag(u32 preference);
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bool tryTakePowerStarsToOpenGalaxy(u32 preference, const char* pStageName, bool ignoreTargetGalaxyFlag);
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bool followGameEventFlagGalaxyOpenAndStoryProgress(const GalaxyScenarioInfo* pInfo);
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bool tryTakeNextPowerStarPreferGalaxy(GalaxyScenarioInfo* pInfo);
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bool tryTakeNextPowerStarPreferScenario(GalaxyScenarioInfo* pInfo);
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private:
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/* 0x0 */ GameDataHolder* mGameDataHolder;
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};
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