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alexsr1 3a5124ac3f Add SHIELD support (#2179)
* Add NVIDIA Shield (China) version

* Add SHIELD to KOR version checks

* Add LingcodPatch for Shield

* Rename embedded tables to their original names

* Add SHIELD to CI
2026-11-09 13:40:16 -05:00

22 lines
554 B
C

#pragma once
#include <revolution/types.h>
// Hooks for Lingcod, NVIDIA's Wii emulator for the Shield TV release
// The game calls these stubs and the emulator replaces them with native code
#ifdef __cplusplus
extern "C" {
#endif
const char* lingcod_getIniKeyValue(const char* pSection, const char* pKey);
s16 lingcod_getIniKeyValueInt16(const char* pSection, const char* pKey, s16 defaultValue);
int lingcod_fireGameEventEx();
void lingcod_revalidateNVSI();
f32 lingcod_getBloomScale();
f32 lingcod_getBloomIntensity();
#ifdef __cplusplus
}
#endif