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Sönke Holz cb9e1feee3 LibGL+LibSoftGPU: Support GL_{UN,}PACK_SKIP_{PIXELS,ROWS}
We already store these glPixelStorei() parameters in
m_unpacking_parameters/m_packing_parameters, but didn't do anything
with them.

Setting these parameters is equivalent to offsetting the input/output
texture data pointer by a constant offset.
2026-11-01 21:27:28 +01:00

54 lines
1.1 KiB
C++

/*
* Copyright (c) 2021, Stephan Unverwerth <[email protected]>
* Copyright (c) 2022, Jelle Raaijmakers <[email protected]>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGPU/ImageFormat.h>
namespace GPU {
// Order of bytes within a single component
enum class ComponentBytesOrder {
Normal,
Reversed,
};
struct PackingSpecification final {
u32 depth_stride { 0 };
u32 row_stride { 0 };
u32 skip_rows { 0 };
u32 skip_pixels { 0 };
u8 byte_alignment { 1 };
ComponentBytesOrder component_bytes_order { ComponentBytesOrder::Normal };
};
// Full dimensions of the image
struct DimensionSpecification final {
u32 width;
u32 height;
u32 depth;
};
// Subselection (source or target) within the image
struct ImageSelection final {
i32 offset_x { 0 };
i32 offset_y { 0 };
i32 offset_z { 0 };
u32 width;
u32 height;
u32 depth;
};
struct ImageDataLayout final {
PixelType pixel_type;
PackingSpecification packing {};
DimensionSpecification dimensions;
ImageSelection selection;
};
}