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https://github.com/SteamRE/DepotDownloader.git
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Add -no-mobile
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76
DepotDownloader/ConsoleAuthenticator.cs
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76
DepotDownloader/ConsoleAuthenticator.cs
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// This file is subject to the terms and conditions defined
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// in file 'LICENSE', which is part of this source code package.
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using System;
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using System.Threading.Tasks;
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using SteamKit2.Authentication;
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namespace DepotDownloader
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{
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// This is practically copied from https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/Steam/Authentication/UserConsoleAuthenticator.cs
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internal class ConsoleAuthenticator : IAuthenticator
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{
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/// <inheritdoc />
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public Task<string> GetDeviceCodeAsync(bool previousCodeWasIncorrect)
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{
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if (previousCodeWasIncorrect)
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{
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Console.Error.WriteLine("The previous 2-factor auth code you have provided is incorrect.");
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}
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string code;
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do
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{
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Console.Error.Write("STEAM GUARD! Please enter your 2-factor auth code from your authenticator app: ");
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code = Console.ReadLine()?.Trim();
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if (code == null)
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{
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break;
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}
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}
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while (string.IsNullOrEmpty(code));
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return Task.FromResult(code!);
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}
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/// <inheritdoc />
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public Task<string> GetEmailCodeAsync(string email, bool previousCodeWasIncorrect)
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{
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if (previousCodeWasIncorrect)
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{
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Console.Error.WriteLine("The previous 2-factor auth code you have provided is incorrect.");
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}
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string code;
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do
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{
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Console.Error.Write($"STEAM GUARD! Please enter the auth code sent to the email at {email}: ");
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code = Console.ReadLine()?.Trim();
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if (code == null)
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{
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break;
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}
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}
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while (string.IsNullOrEmpty(code));
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return Task.FromResult(code!);
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}
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/// <inheritdoc />
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public Task<bool> AcceptDeviceConfirmationAsync()
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{
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if (ContentDownloader.Config.SkipAppConfirmation)
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{
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return Task.FromResult(false);
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}
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Console.Error.WriteLine("STEAM GUARD! Use the Steam Mobile App to confirm your sign in...");
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return Task.FromResult(true);
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}
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}
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}
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@@ -31,5 +31,6 @@ namespace DepotDownloader
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public uint? LoginID { get; set; }
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public bool UseQrCode { get; set; }
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public bool SkipAppConfirmation { get; set; }
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}
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}
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@@ -68,6 +68,7 @@ namespace DepotDownloader
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var password = GetParameter<string>(args, "-password") ?? GetParameter<string>(args, "-pass");
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ContentDownloader.Config.RememberPassword = HasParameter(args, "-remember-password");
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ContentDownloader.Config.UseQrCode = HasParameter(args, "-qr");
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ContentDownloader.Config.SkipAppConfirmation = HasParameter(args, "-no-mobile");
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if (username == null)
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{
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@@ -511,6 +512,7 @@ namespace DepotDownloader
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Console.WriteLine(" -remember-password - if set, remember the password for subsequent logins of this user.");
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Console.WriteLine(" use -username <username> -remember-password as login credentials.");
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Console.WriteLine(" -qr - display a login QR code to be scanned with the Steam mobile app");
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Console.WriteLine(" -no-mobile - prefer entering a 2FA code instead of prompting to accept in the Steam mobile app");
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Console.WriteLine();
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Console.WriteLine(" -dir <installdir> - the directory in which to place downloaded files.");
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Console.WriteLine(" -filelist <file.txt> - the name of a local file that contains a list of files to download (from the manifest).");
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@@ -449,7 +449,7 @@ namespace DepotDownloader
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Password = logonDetails.Password,
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IsPersistentSession = ContentDownloader.Config.RememberPassword,
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GuardData = guarddata,
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Authenticator = new UserConsoleAuthenticator(),
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Authenticator = new ConsoleAuthenticator(),
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});
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}
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catch (TaskCanceledException)
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49
README.md
49
README.md
@@ -65,41 +65,42 @@ For example: `./DepotDownloader -app 730 -ugc 770604181014286929`
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Parameter | Description
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----------------------- | -----------
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`-username <user>` | the username of the account to login to for restricted content.
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`-password <pass>` | the password of the account to login to for restricted content.
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`-remember-password` | if set, remember the password for subsequent logins of this user. (Use `-username <username> -remember-password` as login credentials)
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`-username <user>` | the username of the account to login to for restricted content.
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`-password <pass>` | the password of the account to login to for restricted content.
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`-remember-password` | if set, remember the password for subsequent logins of this user. (Use `-username <username> -remember-password` as login credentials)
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`-qr` | display a login QR code to be scanned with the Steam mobile app
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`-loginid <#>` | a unique 32-bit integer Steam LogonID in decimal, required if running multiple instances of DepotDownloader concurrently.
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`-no-mobile` | prefer entering a 2FA code instead of prompting to accept in the Steam mobile app.
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`-loginid <#>` | a unique 32-bit integer Steam LogonID in decimal, required if running multiple instances of DepotDownloader concurrently.
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#### Downloading
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Parameter | Description
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----------------------- | -----------
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`-app <#>` | the AppID to download.
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`-depot <#>` | the DepotID to download.
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`-manifest <id>` | manifest id of content to download (requires `-depot`, default: current for branch).
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`-ugc <#>` | the UGC ID to download.
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`-pubfile <#>` | the PublishedFileId to download. (Will automatically resolve to UGC id)
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`-branch <branchname>` | download from specified branch if available (default: Public).
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Parameter | Description
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------------------------ | -----------
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`-app <#>` | the AppID to download.
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`-depot <#>` | the DepotID to download.
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`-manifest <id>` | manifest id of content to download (requires `-depot`, default: current for branch).
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`-ugc <#>` | the UGC ID to download.
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`-pubfile <#>` | the PublishedFileId to download. (Will automatically resolve to UGC id)
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`-branch <branchname>` | download from specified branch if available (default: Public).
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`-branchpassword <pass>` | branch password if applicable.
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#### Download configuration
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Parameter | Description
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----------------------- | -----------
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`-all-platforms` | downloads all platform-specific depots when `-app` is used.
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`-os <os>` | the operating system for which to download the game (windows, macos or linux, default: OS the program is currently running on)
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`-osarch <arch>` | the architecture for which to download the game (32 or 64, default: the host's architecture)
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`-all-archs` | download all architecture-specific depots when `-app` is used.
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`-all-languages` | download all language-specific depots when `-app` is used.
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`-language <lang>` | the language for which to download the game (default: english)
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`-lowviolence` | download low violence depots when `-app` is used.
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`-all-platforms` | downloads all platform-specific depots when `-app` is used.
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`-os <os>` | the operating system for which to download the game (windows, macos or linux, default: OS the program is currently running on)
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`-osarch <arch>` | the architecture for which to download the game (32 or 64, default: the host's architecture)
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`-all-archs` | download all architecture-specific depots when `-app` is used.
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`-all-languages` | download all language-specific depots when `-app` is used.
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`-language <lang>` | the language for which to download the game (default: english)
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`-lowviolence` | download low violence depots when `-app` is used.
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`-dir <installdir>` | the directory in which to place downloaded files.
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`-filelist <file.txt>` | the name of a local file that contains a list of files to download (from the manifest). prefix file path with `regex:` if you want to match with regex. each file path should be on their own line.
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`-validate` | include checksum verification of files already downloaded.
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`-manifest-only` | downloads a human readable manifest for any depots that would be downloaded.
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`-cellid <#>` | the overridden CellID of the content server to download from.
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`-max-downloads <#>` | maximum number of chunks to download concurrently. (default: 8).
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`-filelist <file.txt>` | the name of a local file that contains a list of files to download (from the manifest). prefix file path with `regex:` if you want to match with regex. each file path should be on their own line.
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`-validate` | include checksum verification of files already downloaded.
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`-manifest-only` | downloads a human readable manifest for any depots that would be downloaded.
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`-cellid <#>` | the overridden CellID of the content server to download from.
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`-max-downloads <#>` | maximum number of chunks to download concurrently. (default: 8).
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`-use-lancache` | forces downloads over the local network via a Lancache instance.
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#### Other
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