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https://github.com/Team-Neptune/DeepSea-Updater.git
synced 2024-11-23 04:19:47 +00:00
make more consistent. add get files in a dir.
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parent
d8277f8e9e
commit
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@ -23,6 +23,7 @@
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#include <switch.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <filesystem>
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#include "FileManager.hpp"
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@ -30,18 +31,19 @@
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using namespace simpleIniParser;
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using namespace std;
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namespace fs = std::filesystem;
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namespace ku
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namespace dsu
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{
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std::vector<char> FileManager::readFile(std::string path)
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vector<char> FileManager::readFile(string path)
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{
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std::ifstream file;
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file.open(path, std::ios::in | std::ios::binary | std::ios::ate);
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ifstream file;
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file.open(path, ios::in | ios::binary | ios::ate);
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auto size = file.tellg();
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file.seekg(0, std::ios::beg);
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file.seekg(0, ios::beg);
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std::vector<char> buffer(size);
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vector<char> buffer(size);
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file.read(buffer.data(), size);
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file.close();
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@ -69,7 +71,7 @@ namespace ku
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bool FileManager::deleteFile(string filename)
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{
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if (fileExists(filename))
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if (fs::exists(filename))
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{
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return remove(filename.c_str()) == 0;
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}
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@ -79,19 +81,47 @@ namespace ku
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bool FileManager::fileExists(string filename)
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{
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FILE *file = fopen(filename.c_str(), "r");
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if (file)
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{
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fflush(file);
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fsync(fileno(file));
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fclose(file);
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return true;
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}
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if(fs::exists(filename)) return true;
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return false;
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}
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vector<string> FileManager::getExistingFiles(string path)
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{
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DIR *dir;
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vector<string> files;
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// First check if the dir even exists.
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if(fs::exists(path))
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{
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// Then make sure it's actually a directory, and not a file. All before
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// iterating all of the files in the directory.
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dir = opendir(path.c_str());
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if(dir != NULL)
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{
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for (const auto & ft : fs::directory_iterator(path))
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{
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string file;
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string ext = ft.path().extension().string();
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string fname = ft.path().filename().string();;
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string fextname = ext + fname;
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if(ext == "")
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{
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file = fname;
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} else
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{
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file = fextname;
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}
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files.push_back(file);
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}
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}
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closedir(dir);
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return files;
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}
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}
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// http://stackoverflow.com/a/11366985
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bool FileManager::createSubfolder(string path)
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{
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@ -367,4 +397,4 @@ namespace ku
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unzCloseCurrentFile(unz);
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return 0;
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}
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} // namespace ku
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} // namespace dsu
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@ -21,13 +21,14 @@
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#include <string>
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#include <vector>
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namespace ku {
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namespace dsu {
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class FileManager {
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public:
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static std::vector<char> readFile(std::string path);
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static bool writeFile(std::string filename, std::string data);
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static bool deleteFile(std::string filename);
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static bool fileExists(std::string filename);
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static std::vector<std::string> getExistingFiles(std::string path);
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static bool createSubfolder(std::string path);
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static bool extract(std::string filename, std::string destination);
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static void cleanUpFiles();
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