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https://github.com/Team-Neptune/DeepSea-Updater.git
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51 lines
1.5 KiB
C++
Executable File
51 lines
1.5 KiB
C++
Executable File
// Kosmos Updater
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// Copyright (C) 2019 Nichole Mattera
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#pragma once
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#include <list>
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#include <SDL2/SDL.h>
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namespace ku {
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class View {
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public:
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SDL_Rect frame;
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bool hidden;
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View();
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virtual ~View();
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virtual void render(SDL_Rect rect, double dTime);
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/* Controller Input */
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bool isFocusable;
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bool hasFocus;
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/* Touch Controls */
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bool isTouchable;
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virtual void touchStarted(){};
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virtual void touchMoved(){};
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virtual void touchEnded(){};
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/* View Hierarchy */
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View * superview;
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std::list<View *> subviews;
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void addSubView(View * view);
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void removeSubView(View * view);
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};
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}
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