NSAInstaller/source/main.cpp

30 lines
852 B
C++
Executable File

#include "switch.h"
#include "ui/MainApplication.hpp"
#include "util.hpp"
#include <filesystem>
using namespace pu::ui::render;
int main(int argc, char* argv[])
{
inst::util::initApp();
try {
auto renderer = Renderer::New(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_EVENTS | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER,
RendererInitOptions::RendererNoSound, RendererHardwareFlags);
auto main = inst::ui::MainApplication::New(renderer);
main->Prepare();
main->Show();
} catch (std::exception& e) {
printf("An error occurred:\n%s\n\nPress any button to exit.", e.what());
u64 kDown = 0;
while (!kDown)
{
hidScanInput();
kDown = hidKeysDown(CONTROLLER_P1_AUTO);
}
}
inst::util::deinitApp();
return 0;
}