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2 Commits
Author SHA1 Message Date
583e6530bd fix(lint): resolve static analysis baseline (#769)
* fix(lint): resolve static analysis baseline

* fix(lint): clear linux staticcheck findings

Amp-Thread-ID: https://ampcode.com/threads/T-019fa018-b2ee-7442-8a31-80b2cf9dd270

Co-authored-by: Pierre Bruno <[email protected]>

---------

Co-authored-by: Amp <[email protected]>
2026-07-27 09:59:33 +08:00
Vasanth T 387fe67ee7 feat(tui): /loop — repeat a prompt or command on an interval or self-paced (#502)
* feat(tui): /loop foundation — command parsing, loop state, safety bounds

First slice of the /loop feature (#501): the self-contained core with no TUI
wiring yet. parseLoopCommand handles the leading-interval, trailing-"every",
bare-self-paced, and list/stop forms; loopState models one session-scoped loop
with doom-loop + iteration-cap fields; interval/self-pace clamps and duration
formatting round it out, with unit tests. Because Zero drives loops off a Go
timer rather than a cron backend, arbitrary intervals (90s, 7m) are supported
with no whitelist limitation.

* feat(tui): wire /loop into the turn lifecycle — dispatch, idle tick, continuation

Second slice of #501. Adds the controller and wires it in:

- /loop command registered (commands.go) and dispatched to handleLoopCommand.
- Loop state on the model (loops, activeLoopID, loopSeq/loopTicking poll guards,
  loopNextWake/loopDone self-pace channel).
- An idle poll tick (loopTickMsg, ~1s) fires the earliest due loop only when the
  session is idle — mirrors the launchQueuedMessageIfReady guard so loops and a
  user's queued prompt never collide; a self-perpetuating tea.Tick that stops when
  no loops remain.
- The agentResponseMsg completion seam advances a loop iteration (schedule next
  wake for fixed, model delay for self-paced) with doom-loop, iteration-cap, and
  done stop conditions, restarting the ticker if other loops remain.
- /loop list|stop|stop all, footer summary + list rendering, and a guard that only
  a prompt or custom /command may loop (not a built-in).

Controller tests cover start/advance/self-paced-delay/done/doom/cap/stop/busy.

* feat(tui): /loop self-paced adaptive cadence + footer summary + /clear note

Third slice of #501.

- Self-paced loops now use an adaptive cadence (2m early -> 30m heartbeat as
  iterations accrue), with the loopNextWake channel kept as an override for a
  future explicit model signal.
- Persistent footer segment "↻ N loops · next 3:05pm" while loops are active.
- /clear notes that loops keep running (it wipes the transcript, not the session)
  so a loop never silently fires into a cleared screen.
- Tests for adaptive cadence + footer summary.

* test(tui): drive /loop end-to-end through Update (submit + stale tick)

* docs(readme): add /loop to the slash-command table

* fix(tui): stop looping on repeated failure + clear loop tag on cancel

Addresses CodeRabbit review on #502:
- advanceLoop now counts consecutive failed iterations (loopMaxFailures=3) and
  stops the loop, so a loop whose turns keep erroring no longer churns to the
  iteration cap (the doom guard only sees identical non-empty answers).
- cancelRun clears activeLoopID and re-arms the interrupted loop for its next
  cadence, so a cancelled iteration is not left running forever and the next
  unrelated turn is not misattributed as that loop's completion.

* fix(tui): finish /loop v1 — real self-paced completion, session scope, leave gate

Response to the review. The self-paced path was the real gap: it advertised
model-chosen completion but nothing ever wrote the done/next-wake fields, so it
was just adaptive polling dressed up. Replaced that with an actual control
channel — each self-paced iteration runs a short maintenance playbook and ends
its reply with a control line (LOOP: DONE / LOOP: CONTINUE [interval]) that
advanceLoop parses to stop the loop or pick the next wake. The two dead model
fields are gone; done and next-wake now come from the model's output.

Rest of the review:
- loops stop on a session switch (/new, /resume) instead of firing the previous
  conversation's prompt into the new one
- validateLoopTarget resolves custom /commands up front and rejects unknowns, so
  a mistyped `/loop 5m /nope` isn't scheduled and then re-sent as literal text
- a one-shot confirm gates /clear and /quit while loops are active
- age-based auto-expire (24h) next to the iteration cap
- the two CodeRabbit test nits (HasPrefix footer check, bare `/loop stop` on a
  single loop)

Hardening from a self-review pass over the above:
- normalize CRLF and allow a trailing note on the control line, so
  `LOOP: DONE — all clean` and \r\n replies still stop the loop
- disarm the leave-confirm before the queue/exit early returns, so an interposed
  prompt can't leave it falsely armed
- a loop no longer fires behind an open picker/modal; a run launched behind the
  /resume picker would otherwise complete into whatever session you switch to

* fix(tui): address /loop review round 2 — ticker re-arm, self-paced command, resume guard

- stopLoop re-arms the poll ticker after removing one loop, so stopping one of
  several no longer strands the rest with no tick scheduled (jatmn).
- a bare self-paced /command is rejected with a pointer to the interval form:
  self-paced drives a free-form goal via the playbook + LOOP: control line, which
  a custom command's expanded template never carries, so it would silently
  degrade to adaptive polling (jatmn).
- /resume only tears loops down on an actual session-id change; /resume latest or
  /resume <currentID> can resolve to the already-active session, whose loops are
  its own, not a "previous" session's (CodeRabbit).
- tests: skipped-behind-modal loop stays scheduled, footer carries the next-wake
  time, the confirmed /clear actually wipes the transcript, plus multi-loop stop
  keeping the ticker alive and self-paced-/command rejection.

* docs(readme): clarify /loop runs a prompt or custom command, not built-ins
2026-07-06 11:42:46 +08:00