providerCommandTimeout bounded only the wait, so the call could take arbitrarily
longer than the 5s its error text promised. Two phases sat outside it.
Starting the process ran before the clock began. On Windows that is
CREATE_SUSPENDED, job-object creation and assignment, and a system-wide thread
snapshot, none of it fast on a cold or contended machine. The deadline is now
armed first and the start races it, so process creation is inside the budget.
Draining after termination was unbounded too: the timer path called Terminate
and then received on the wait with no limit. Terminate normally makes that
immediate, which is exactly why it survived unnoticed, but a tree that resists
termination held the call open long past the deadline that had just expired.
That receive is now bounded, and a call that gives up leaves cmd.Wait running,
so the output buffers are synchronised: the I/O pump keeps writing into buffers
the caller already holds, which a plain bytes.Buffer cannot survive.
The timeout error also carried nothing actionable. It was a bare string with the
underlying error and the command's stderr both dropped, so a user whose provider
command was slow got no clue which phase ran out or what the command had said.
It now names the phase, wraps the cause, and includes the redacted output the
failure path already had.
Both bounds are asserted on extracted helpers rather than end to end, because
end to end they are untestable: a terminated command stops writing and its wait
returns at once, so an unbounded drain and an unsynchronised buffer both pass a
whole-call test. The first version of these tests did exactly that and proved
nothing. Removing either bound now fails, as does arming the deadline after the
start, which reports the wrong phase.