Files
zero/internal/lockutil/lockutil_windows.go
KRATOS 90014210d2 fix(daemon): publish status files atomically (#949)
* fix(daemon): publish status files atomically

* fix(daemon): bind status publication to directory handle

* fix(daemon): validate status directory access

* fix(daemon): accept current token directory owner

* fix(daemon): migrate owned runtime directories safely

* fix(daemon): open Windows security handle relatively

* fix(daemon): use current NT directory object

* fix(observability): harden existing crash directories

* fix(security): bind crash report creation to private root

* fix(observability): atomically publish crash reports

* fix(observability): preserve committed crash reports

* fix(observability): revalidate committed crash path

* fix(daemon): secure runtime lifecycle boundaries

* fix(daemon): bind status ownership through cleanup

* fix(daemon): preserve Windows status security

* fix(daemon): retain trusted runtime root for lifecycle

* fix(daemon): roll back redirected socket binds

* fix(daemon): address status publication review
2026-09-12 18:18:12 +05:30

210 lines
6.1 KiB
Go

//go:build windows
package lockutil
import (
"errors"
"fmt"
"os"
"path/filepath"
"strings"
"unsafe"
"golang.org/x/sys/windows"
)
type platformLockState struct {
overlapped windows.Overlapped
}
const lockByteOffsetHigh = 1
func openLockFileAt(root, relative, displayPath string) (_ *os.File, resultErr error) {
rootPtr, err := windows.UTF16PtrFromString(root)
if err != nil {
return nil, err
}
parent, err := windows.CreateFile(
rootPtr,
windows.FILE_READ_ATTRIBUTES|windows.FILE_TRAVERSE|windows.SYNCHRONIZE,
windows.FILE_SHARE_READ|windows.FILE_SHARE_WRITE|windows.FILE_SHARE_DELETE,
nil,
windows.OPEN_EXISTING,
windows.FILE_FLAG_BACKUP_SEMANTICS,
0,
)
if err != nil {
return nil, fmt.Errorf("open lock root: %w", err)
}
defer func() {
if parent != 0 {
resultErr = errors.Join(resultErr, windows.CloseHandle(parent))
}
}()
components := strings.Split(filepath.Clean(relative), string(filepath.Separator))
for _, component := range components[:len(components)-1] {
next, openErr := openLockDirectoryAt(parent, component)
if openErr != nil {
return nil, fmt.Errorf("open lock path component %q: %w", component, openErr)
}
if closeErr := windows.CloseHandle(parent); closeErr != nil {
_ = windows.CloseHandle(next)
parent = 0
return nil, fmt.Errorf("close lock path component: %w", closeErr)
}
parent = next
}
handle, err := openLockFileHandleAt(parent, components[len(components)-1])
if err != nil {
return nil, err
}
file := os.NewFile(uintptr(handle), displayPath)
if file == nil {
_ = windows.CloseHandle(handle)
return nil, errors.New("convert lock handle to file")
}
if err := windows.CloseHandle(parent); err != nil {
parent = 0
return nil, errors.Join(fmt.Errorf("close lock parent: %w", err), file.Close())
}
parent = 0
return file, nil
}
func validateRootLockFile(file *os.File) error {
return validateWindowsLockHandle(windows.Handle(file.Fd()), false)
}
func openLockDirectoryAt(parent windows.Handle, name string) (windows.Handle, error) {
handle, err := openLockPathAt(
parent,
name,
windows.FILE_READ_ATTRIBUTES|windows.FILE_TRAVERSE|windows.SYNCHRONIZE,
windows.FILE_OPEN,
windows.FILE_ATTRIBUTE_DIRECTORY,
windows.FILE_DIRECTORY_FILE|windows.FILE_SYNCHRONOUS_IO_NONALERT|windows.FILE_OPEN_REPARSE_POINT,
)
if err != nil {
return 0, err
}
if err := validateWindowsLockHandle(handle, true); err != nil {
return 0, errors.Join(err, windows.CloseHandle(handle))
}
return handle, nil
}
func openLockFileHandleAt(parent windows.Handle, name string) (windows.Handle, error) {
for attempt := 0; attempt < 10; attempt++ {
handle, err := openLockPathAt(
parent,
name,
windows.GENERIC_READ|windows.GENERIC_WRITE|windows.SYNCHRONIZE,
windows.FILE_OPEN,
windows.FILE_ATTRIBUTE_NORMAL,
windows.FILE_NON_DIRECTORY_FILE|windows.FILE_SYNCHRONOUS_IO_NONALERT|windows.FILE_OPEN_REPARSE_POINT,
)
if err == nil {
if err := validateWindowsLockHandle(handle, false); err != nil {
return 0, errors.Join(err, windows.CloseHandle(handle))
}
return handle, nil
}
if !windowsLockPathMissing(err) {
return 0, err
}
handle, err = openLockPathAt(
parent,
name,
windows.GENERIC_READ|windows.GENERIC_WRITE|windows.SYNCHRONIZE,
windows.FILE_CREATE,
windows.FILE_ATTRIBUTE_NORMAL,
windows.FILE_NON_DIRECTORY_FILE|windows.FILE_SYNCHRONOUS_IO_NONALERT|windows.FILE_OPEN_REPARSE_POINT,
)
if err == windows.STATUS_OBJECT_NAME_COLLISION || errors.Is(err, windows.ERROR_ALREADY_EXISTS) {
continue
}
if err != nil {
return 0, err
}
if err := validateWindowsLockHandle(handle, false); err != nil {
return 0, errors.Join(err, windows.CloseHandle(handle))
}
return handle, nil
}
return 0, errors.New("lock file creation did not stabilize")
}
func windowsLockPathMissing(err error) bool {
return err == windows.STATUS_NO_SUCH_FILE ||
err == windows.STATUS_OBJECT_NAME_NOT_FOUND ||
err == windows.STATUS_OBJECT_PATH_NOT_FOUND ||
errors.Is(err, windows.ERROR_FILE_NOT_FOUND) ||
errors.Is(err, windows.ERROR_PATH_NOT_FOUND)
}
func openLockPathAt(parent windows.Handle, name string, access, disposition, attributes, options uint32) (windows.Handle, error) {
objectName, err := windows.NewNTUnicodeString(name)
if err != nil {
return 0, err
}
objectAttributes := &windows.OBJECT_ATTRIBUTES{
Length: uint32(unsafe.Sizeof(windows.OBJECT_ATTRIBUTES{})),
RootDirectory: parent,
ObjectName: objectName,
Attributes: windows.OBJ_CASE_INSENSITIVE | windows.OBJ_DONT_REPARSE,
}
var handle windows.Handle
err = windows.NtCreateFile(
&handle,
access,
objectAttributes,
&windows.IO_STATUS_BLOCK{},
nil,
attributes,
windows.FILE_SHARE_READ|windows.FILE_SHARE_WRITE|windows.FILE_SHARE_DELETE,
disposition,
options,
0,
0,
)
return handle, err
}
func validateWindowsLockHandle(handle windows.Handle, wantDirectory bool) error {
var info windows.ByHandleFileInformation
if err := windows.GetFileInformationByHandle(handle, &info); err != nil {
return fmt.Errorf("inspect lock path handle: %w", err)
}
isDirectory := info.FileAttributes&windows.FILE_ATTRIBUTE_DIRECTORY != 0
if info.FileAttributes&windows.FILE_ATTRIBUTE_REPARSE_POINT != 0 || isDirectory != wantDirectory {
return errors.New("refusing non-file or reparse-point lock path")
}
if !wantDirectory && info.NumberOfLinks != 1 {
return errors.New("refusing multiply-linked lock file")
}
return nil
}
func tryLockFile(file *os.File) (platformLockState, bool, error) {
state := platformLockState{overlapped: windows.Overlapped{OffsetHigh: lockByteOffsetHigh}}
flags := uint32(windows.LOCKFILE_EXCLUSIVE_LOCK | windows.LOCKFILE_FAIL_IMMEDIATELY)
err := windows.LockFileEx(windows.Handle(file.Fd()), flags, 0, 1, 0, &state.overlapped)
if err == nil {
return state, false, nil
}
if errors.Is(err, windows.ERROR_LOCK_VIOLATION) || errors.Is(err, windows.ERROR_SHARING_VIOLATION) {
return platformLockState{}, true, nil
}
return platformLockState{}, false, err
}
func unlockFile(file *os.File, state *platformLockState) error {
if file == nil {
return nil
}
return windows.UnlockFileEx(windows.Handle(file.Fd()), 0, 1, 0, &state.overlapped)
}