Uzuy/CMakeLists.txt
Phoenix a95d30dba9 chore: comment out Android VVL download and extraction steps
Commented out the VVL download and extraction logic in CMake since I'm now providing my own Vulkan Validation Layers binaries.
2024-08-31 18:50:24 +10:00

733 lines
28 KiB
CMake

# SPDX-FileCopyrightText: 2018 uzuy Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
cmake_minimum_required(VERSION 3.22)
project(uzuy)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
include(DownloadExternals)
include(CMakeDependentOption)
include(CTest)
# Set bundled sdl2/qt as dependent options.
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
CMAKE_DEPENDENT_OPTION(UZUY_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
CMAKE_DEPENDENT_OPTION(UZUY_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "NOT ANDROID" OFF)
option(ENABLE_OPENGL "Enable OpenGL" ON)
mark_as_advanced(FORCE ENABLE_OPENGL)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT6 "Allow usage of Qt6 to be attempted" OFF)
set(QT6_LOCATION "" CACHE PATH "Additional Location to search for Qt6 libraries like C:/Qt/6.3.1/msvc2019_64/")
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
CMAKE_DEPENDENT_OPTION(UZUY_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(UZUY_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
option(UZUY_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" ON)
option(UZUY_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES "Use Vulkan-Utility-Libraries from externals" ON)
option(UZUY_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
option(UZUY_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
option(UZUY_TESTS "Compile tests" "${BUILD_TESTING}")
option(UZUY_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
option(UZUY_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
CMAKE_DEPENDENT_OPTION(UZUY_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(UZUY_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
option(UZUY_USE_BUNDLED_VCPKG "Use vcpkg for uzuy dependencies" "${MSVC}")
option(UZUY_CHECK_SUBMODULES "Check if submodules are present" ON)
option(UZUY_ENABLE_LTO "Enable link-time optimization" OFF)
option(UZUY_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" OFF)
option(UZUY_ENABLE_PORTABLE "Allow uzuy to enable portable mode if a user folder is found in the CWD" ON)
CMAKE_DEPENDENT_OPTION(UZUY_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
set(DEFAULT_ENABLE_OPENSSL ON)
if (ANDROID OR WIN32 OR APPLE)
# - Windows defaults to the Schannel backend.
# - macOS defaults to the SecureTransport backend.
# - Android currently has no SSL backend as the NDK doesn't include any SSL
# library; a proper 'native' backend would have to go through Java.
# But you can force builds for those platforms to use OpenSSL if you have
# your own copy of it.
set(DEFAULT_ENABLE_OPENSSL OFF)
endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
# if (ANDROID AND UZUY_DOWNLOAD_ANDROID_VVL)
# set(vvl_version "sdk-1.3.261.1")
# set(vvl_zip_file "${CMAKE_BINARY_DIR}/externals/vvl-android.zip")
# if (NOT EXISTS "${vvl_zip_file}")
# # Download and extract validation layer release to externals directory
# set(vvl_base_url "https://github.com/KhronosGroup/Vulkan-ValidationLayers/releases/download")
# file(DOWNLOAD "${vvl_base_url}/${vvl_version}/android-binaries-${vvl_version}-android.zip"
# "${vvl_zip_file}" SHOW_PROGRESS)
# execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${vvl_zip_file}"
# WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
# endif()
# # Copy the arm64 binary to src/android/app/main/jniLibs
# set(vvl_lib_path "${CMAKE_CURRENT_SOURCE_DIR}/src/android/app/src/main/jniLibs/arm64-v8a/")
# file(COPY "${CMAKE_BINARY_DIR}/externals/android-binaries-${vvl_version}/arm64-v8a/libVkLayer_khronos_validation.so"
# DESTINATION "${vvl_lib_path}")
# endif()
if (ANDROID)
set(CMAKE_SKIP_INSTALL_RULES ON)
endif()
if (UZUY_USE_BUNDLED_VCPKG)
if (ANDROID)
set(ENV{ANDROID_NDK_HOME} "${ANDROID_NDK}")
list(APPEND VCPKG_MANIFEST_FEATURES "android")
if (CMAKE_ANDROID_ARCH_ABI STREQUAL "arm64-v8a")
set(VCPKG_TARGET_TRIPLET "arm64-android")
# this is to avoid CMake using the host pkg-config to find the host
# libraries when building for Android targets
set(PKG_CONFIG_EXECUTABLE "aarch64-none-linux-android-pkg-config" CACHE FILEPATH "" FORCE)
elseif (CMAKE_ANDROID_ARCH_ABI STREQUAL "x86_64")
set(VCPKG_TARGET_TRIPLET "x64-android")
set(PKG_CONFIG_EXECUTABLE "x86_64-none-linux-android-pkg-config" CACHE FILEPATH "" FORCE)
else()
message(FATAL_ERROR "Unsupported Android architecture ${CMAKE_ANDROID_ARCH_ABI}")
endif()
endif()
if (MSVC)
set(VCPKG_DOWNLOADS_PATH ${PROJECT_SOURCE_DIR}/externals/vcpkg/downloads)
set(NASM_VERSION "2.16.01")
set(NASM_DESTINATION_PATH ${VCPKG_DOWNLOADS_PATH}/nasm-${NASM_VERSION}-win64.zip)
set(NASM_DOWNLOAD_URL "https://github.com/uzuy-emu/ext-windows-bin/raw/main/nasm/nasm-${NASM_VERSION}-win64.zip")
if (NOT EXISTS ${NASM_DESTINATION_PATH})
file(DOWNLOAD ${NASM_DOWNLOAD_URL} ${NASM_DESTINATION_PATH} SHOW_PROGRESS STATUS NASM_STATUS)
if (NOT NASM_STATUS EQUAL 0)
# Warn and not fail since vcpkg is supposed to download this package for us in the first place
message(WARNING "External nasm vcpkg package download from ${NASM_DOWNLOAD_URL} failed with status ${NASM_STATUS}")
endif()
endif()
endif()
if (UZUY_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "uzuy-tests")
endif()
if (ENABLE_WEB_SERVICE)
list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
endif()
if (ANDROID)
list(APPEND VCPKG_MANIFEST_FEATURES "android")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
# Disable manifest mode (use vcpkg classic mode) when using a custom vcpkg installation
option(VCPKG_MANIFEST_MODE "")
include("$ENV{VCPKG_TOOLCHAIN_FILE}")
endif()
if (UZUY_USE_PRECOMPILED_HEADERS)
if (MSVC AND CCACHE)
# buildcache does not properly cache PCH files, leading to compilation errors.
# See https://github.com/mbitsnbites/buildcache/discussions/230
message(WARNING "buildcache does not properly support Precompiled Headers. Disabling PCH")
set(DYNARMIC_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE)
set(UZUY_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE)
endif()
endif()
if (UZUY_USE_PRECOMPILED_HEADERS)
message(STATUS "Using Precompiled Headers.")
set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON)
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE)
message(STATUS "Defaulting to a Release build")
endif()
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
if (EXISTS ${PROJECT_SOURCE_DIR}/.git/)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
endif()
# Sanity check : Check that all submodules are present
# =======================================================================
function(check_submodules_present)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: \ngit submodule update --init --recursive")
endif()
endforeach()
endfunction()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules AND UZUY_CHECK_SUBMODULES)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (EXISTS ${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.json)
configure_file("${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.json"
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json"
COPYONLY)
endif()
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for uzuy...")
file(DOWNLOAD
https://api.uzuy-emu.org/gamedb/
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
# Detect current compilation architecture and create standard definitions
# =======================================================================
include(CheckSymbolExists)
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET 1)
check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
unset(CMAKE_REQUIRED_QUIET)
# The output variable needs to be unique across invocations otherwise
# CMake's crazy scope rules will keep it defined
if (ARCHITECTURE_${arch})
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
endif()
endif()
endfunction()
if (NOT ENABLE_GENERIC)
if (MSVC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
detect_architecture("_M_ARM" arm)
detect_architecture("_M_ARM64" arm64)
else()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" arm)
detect_architecture("__aarch64__" arm64)
endif()
endif()
if (NOT DEFINED ARCHITECTURE)
set(ARCHITECTURE "GENERIC")
set(ARCHITECTURE_GENERIC 1)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
if (UNIX)
add_definitions(-DUZUY_UNIX=1)
endif()
if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
set(HAS_NCE 1)
add_definitions(-DHAS_NCE=1)
endif()
# Configure C++ standard
# ===========================
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++20>)
# boost still makes use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
else()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# System imported libraries
# =======================================================================
# Enforce the search mode of non-required packages for better and shorter failure messages
find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(SimpleIni MODULE)
find_package(stb MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT UZUY_USE_EXTERNAL_VULKAN_HEADERS)
find_package(VulkanHeaders 1.3.274 REQUIRED)
endif()
if (NOT UZUY_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES)
find_package(VulkanUtilityLibraries REQUIRED)
endif()
if (ENABLE_LIBUSB)
find_package(libusb 1.0.24 MODULE)
endif()
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
find_package(xbyak 6 CONFIG)
endif()
if (ARCHITECTURE_arm64)
find_package(oaknut 2.0.1 CONFIG)
endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
find_package(dynarmic 6.4.0 CONFIG)
endif()
if (ENABLE_CUBEB)
find_package(cubeb CONFIG)
endif()
if (USE_DISCORD_PRESENCE)
find_package(DiscordRPC MODULE)
endif()
if (ENABLE_WEB_SERVICE)
find_package(cpp-jwt 1.4 CONFIG)
find_package(httplib 0.12 MODULE COMPONENTS OpenSSL)
endif()
if (UZUY_TESTS)
find_package(Catch2 3.0.1 REQUIRED)
endif()
# boost:asio has functions that require AcceptEx et al
if (MINGW)
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
endif()
if(ENABLE_OPENSSL)
find_package(OpenSSL 1.1.1 REQUIRED)
endif()
if (UNIX AND NOT APPLE)
find_package(gamemode 1.7 MODULE)
endif()
# Please consider this as a stub
if(ENABLE_QT6 AND Qt6_LOCATION)
list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
endif()
function(set_uzuy_qt_components)
# Best practice is to ask for all components at once, so they are from the same version
set(UZUY_QT_COMPONENTS2 Core Widgets Concurrent)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
list(APPEND UZUY_QT_COMPONENTS2 DBus)
endif()
if (UZUY_USE_QT_MULTIMEDIA)
list(APPEND UZUY_QT_COMPONENTS2 Multimedia)
endif()
if (UZUY_USE_QT_WEB_ENGINE)
list(APPEND UZUY_QT_COMPONENTS2 WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
list(APPEND UZUY_QT_COMPONENTS2 LinguistTools)
endif()
if (USE_DISCORD_PRESENCE)
list(APPEND UZUY_QT_COMPONENTS2 Network)
endif()
set(UZUY_QT_COMPONENTS ${UZUY_QT_COMPONENTS2} PARENT_SCOPE)
endfunction(set_uzuy_qt_components)
# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
if(ENABLE_QT)
set(QT_VERSION 5.15)
# These are used to specify minimum versions
set(QT5_VERSION 5.15)
set(QT6_VERSION 6.3.1)
set_uzuy_qt_components()
if (ENABLE_QT6)
find_package(Qt6 ${QT6_VERSION} COMPONENTS ${UZUY_QT_COMPONENTS})
endif()
if (Qt6_FOUND)
message(STATUS "uzuy/CMakeLists.txt: Qt6Widgets_VERSION ${Qt6Widgets_VERSION}, setting QT_VERSION")
set(QT_VERSION ${Qt6Widgets_VERSION})
set(QT_MAJOR_VERSION 6)
# Qt6 sets cxx_std_17 and we need to undo that
set_target_properties(Qt6::Platform PROPERTIES INTERFACE_COMPILE_FEATURES "")
else()
message(STATUS "uzuy/CMakeLists.txt: Qt6 not found/not selected, trying for Qt5")
# When Qt6 partially found, need this set to use Qt5 when not specifying version
set(QT_DEFAULT_MAJOR_VERSION 5)
set(QT_MAJOR_VERSION 5)
set(UZUY_USE_QT_MULTIMEDIA ON)
# Check for system Qt on Linux, fallback to bundled Qt
if (UNIX AND NOT APPLE)
if (NOT UZUY_USE_BUNDLED_QT)
find_package(Qt5 ${QT5_VERSION} COMPONENTS Widgets DBus Multimedia)
endif()
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND (NOT Qt5_FOUND OR UZUY_USE_BUNDLED_QT))
# Check for dependencies, then enable bundled Qt download
# Check that the system GLIBCXX version is compatible
find_program(OBJDUMP objdump)
if (NOT OBJDUMP)
message(FATAL_ERROR "Required program `objdump` not found.")
endif()
find_library(LIBSTDCXX libstdc++.so.6)
execute_process(
COMMAND
${OBJDUMP} -T ${LIBSTDCXX}
COMMAND
grep GLIBCXX_3.4.28
COMMAND
sed "s/[0-9a-f]*.* //"
COMMAND
sed "s/ .*//"
COMMAND
sort -u
OUTPUT_VARIABLE
GLIBCXX_MET
)
if (NOT GLIBCXX_MET)
message(FATAL_ERROR "Qt too old or not found, and bundled Qt package is not \
compatible with this system. Either install Qt ${QT_VERSION}, or provide the path \
to Qt by setting the variable Qt5_ROOT.")
endif()
# Check for headers
find_package(PkgConfig REQUIRED)
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
if (NOT QT_DEP_GLU_FOUND)
message(FATAL_ERROR "Qt bundled package dependency `glu` not found. \
Perhaps `libglu1-mesa-dev` needs to be installed?")
endif()
pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
if (NOT QT_DEP_MESA_FOUND)
message(FATAL_ERROR "Qt bundled package dependency `dri` not found. \
Perhaps `mesa-common-dev` needs to be installed?")
endif()
# Check for X libraries
set(BUNDLED_QT_REQUIREMENTS
libxcb-icccm.so.4
libxcb-image.so.0
libxcb-keysyms.so.1
libxcb-randr.so.0
libxcb-render-util.so.0
libxcb-render.so.0
libxcb-shape.so.0
libxcb-shm.so.0
libxcb-sync.so.1
libxcb-xfixes.so.0
libxcb-xinerama.so.0
libxcb-xkb.so.1
libxcb.so.1
libxkbcommon-x11.so.0
libxkbcommon.so.0
)
set(UNRESOLVED_QT_DEPS "")
foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS})
find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT})
if (NOT BUNDLED_QT_${REQUIREMENT})
set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT})
endif()
unset(BUNDLED_QT_${REQUIREMENT})
endforeach()
unset(BUNDLED_QT_REQUIREMENTS)
if (NOT "${UNRESOLVED_QT_DEPS}" STREQUAL "")
message(FATAL_ERROR "Bundled Qt package missing required dependencies: ${UNRESOLVED_QT_DEPS}")
endif()
set(UZUY_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
endif()
if (UZUY_USE_BUNDLED_QT)
# Binary package currently does not support Qt webengine, so make sure it's disabled
set(UZUY_USE_QT_WEB_ENGINE OFF CACHE BOOL "Use Qt Webengine" FORCE)
endif()
endif()
set(UZUY_QT_NO_CMAKE_SYSTEM_PATH)
if(UZUY_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(QT_BUILD qt-5.15.2-msvc2019_64)
elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64)
set(QT_BUILD qt5_5_15_2)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable UZUY_USE_BUNDLED_QT and provide your own.")
endif()
if (DEFINED QT_BUILD)
download_bundled_external("qt/" ${QT_BUILD} QT_PREFIX)
endif()
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
set(UZUY_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH")
# Binary package for Qt5 has Qt Multimedia
set(UZUY_USE_QT_MULTIMEDIA ON CACHE BOOL "Use Qt Multimedia" FORCE)
endif()
set_uzuy_qt_components()
find_package(Qt5 ${QT5_VERSION} COMPONENTS ${UZUY_QT_COMPONENTS} ${QT_PREFIX_HINT} ${UZUY_QT_NO_CMAKE_SYSTEM_PATH})
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the uzuy_find_package
if (ENABLE_SDL2)
if (UZUY_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.28.2")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable UZUY_USE_BUNDLED_SDL2 and provide your own.")
endif()
if (DEFINED SDL2_VER)
download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
endif()
set(SDL2_FOUND YES)
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
add_library(SDL2::SDL2 INTERFACE IMPORTED)
target_link_libraries(SDL2::SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2::SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
elseif (UZUY_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.26.4 REQUIRED)
endif()
endif()
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
avfilter
avutil
swscale)
if (UNIX AND NOT APPLE AND NOT ANDROID)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT UZUY_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
endif()
if (WIN32 AND UZUY_CRASH_DUMPS)
set(BREAKPAD_VER "breakpad-c89f9dd")
download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
add_library(libbreakpad_client INTERFACE IMPORTED)
target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
# Platform-specific library requirements
# ======================================
if (APPLE)
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
# Target Windows 10
add_definitions(-D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()
# Setup a custom clang-format target (if clang-format can be found) that will run
# against all the src files. This should be used before making a pull request.
# =======================================================================
set(CLANG_FORMAT_POSTFIX "-15")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32 AND NOT CMAKE_CROSSCOMPILING)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/uzuy-emu/ext-windows-bin/raw/main/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
STATUS DOWNLOAD_SUCCESS)
if (NOT DOWNLOAD_SUCCESS EQUAL 0)
message(WARNING "Could not download clang format! Disabling the clang format target")
file(REMOVE ${CLANG_FORMAT})
unset(CLANG_FORMAT)
endif()
else()
message(WARNING "Clang format not found! Disabling the clang format target")
endif()
endif()
if (CLANG_FORMAT)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format
COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs `cygpath -u ${CLANG_FORMAT}` -i
COMMENT ${CCOMMENT})
else()
add_custom_target(clang-format
COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT} -i
COMMENT ${CCOMMENT})
endif()
unset(SRCS)
unset(CCOMMENT)
endif()
# Include source code
# ===================
# This function should be passed a list of all files in a target. It will automatically generate
# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
# one in the filesystem.
function(create_target_directory_groups target_name)
# Place any files that aren't in the source list in a separate group so that they don't get in
# the way.
source_group("Other Files" REGULAR_EXPRESSION ".")
get_target_property(target_sources "${target_name}" SOURCES)
foreach(file_name IN LISTS target_sources)
get_filename_component(dir_name "${file_name}" PATH)
# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
string(REPLACE "/" "\\" group_name "${dir_name}")
source_group("${group_name}" FILES "${file_name}")
endforeach()
endfunction()
# Prevent boost from linking against libs when building
target_link_libraries(Boost::headers INTERFACE Boost::disable_autolinking)
# Adjustments for MSVC + Ninja
if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja")
add_compile_options(
/wd4464 # relative include path contains '..'
/wd4711 # function 'function' selected for automatic inline expansion
/wd4820 # 'bytes' bytes padding added after construct 'member_name'
)
endif()
if (UZUY_USE_FASTER_LD AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# We will assume that if the compiler is GCC, it will attempt to use ld.bfd by default.
# Try to pick a faster linker.
find_program(LLD lld)
find_program(MOLD mold)
if (MOLD AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12.1")
message(NOTICE "Selecting mold as linker")
add_link_options("-fuse-ld=mold")
elseif (LLD)
message(NOTICE "Selecting lld as linker")
add_link_options("-fuse-ld=lld")
endif()
endif()
add_subdirectory(externals)
add_subdirectory(src)
# Set uzuy project or uzuy-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
if(ENABLE_QT)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT uzuy)
else()
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT uzuy-cmd)
endif()
# Installation instructions
# =========================
# Install freedesktop.org metadata files, following those specifications:
# https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
# https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
# https://www.freedesktop.org/software/appstream/docs/
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "dist/org.uzuy_emu.uzuy.desktop"
DESTINATION "share/applications")
install(FILES "dist/uzuy.svg"
DESTINATION "share/icons/hicolor/scalable/apps"
RENAME "org.uzuy_emu.uzuy.svg")
install(FILES "dist/org.uzuy_emu.uzuy.xml"
DESTINATION "share/mime/packages")
install(FILES "dist/org.uzuy_emu.uzuy.metainfo.xml"
DESTINATION "share/metainfo")
endif()