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cmake: Always find LIBVA, update windows FFmpeg version
Allows the use of VAAPI gpu decoders on system installed ffmpeg as well.
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@ -518,6 +518,10 @@ set(FFmpeg_COMPONENTS
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avutil
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swscale)
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if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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Include(FindPkgConfig REQUIRED)
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pkg_check_modules(LIBVA libva)
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endif()
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if (NOT YUZU_USE_BUNDLED_FFMPEG)
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# Use system installed FFmpeg
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find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
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@ -583,10 +587,6 @@ if (YUZU_USE_BUNDLED_FFMPEG)
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"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
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CACHE PATH "Path to FFmpeg headers" FORCE)
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if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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Include(FindPkgConfig REQUIRED)
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pkg_check_modules(LIBVA libva)
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endif()
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if(LIBVA_FOUND)
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pkg_check_modules(LIBDRM libdrm REQUIRED)
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find_package(X11 REQUIRED)
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@ -670,7 +670,7 @@ if (YUZU_USE_BUNDLED_FFMPEG)
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endif()
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else() # WIN32
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# Use yuzu FFmpeg binaries
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set(FFmpeg_EXT_NAME "ffmpeg-4.3.1")
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set(FFmpeg_EXT_NAME "ffmpeg-4.4")
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set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
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download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
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set(FFmpeg_FOUND YES)
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