Uzuy-MMJR/README.md

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<div align="center">
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![ARCHIVED_MHTML](https://i.imgur.com/sQKV1vV.png)
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I'm doing the best I can to push commits as they appeared on GitHub, some may be out of order, some may not work at all until another fixes it. I have several backups to go through and relying on my Github page where I saved many commits as .mhtml files, thank you for your patience.
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# Uzuy MMJR
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![Uzuy MMJR Logo](https://i.imgur.com/bBSxhSV.png)
chore: make yuzu REUSE compliant [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
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**Uzuy MMJR** is a Nintendo Switch emulator designed for Android devices, focusing on high performance and optimal gaming experience. Play your favorite Nintendo Switch games on your Android device with enhanced performance.
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## Features
- **High Performance:** Optimized for smooth gameplay and minimal lag.
- **Compatibility:** Supports a wide range of Nintendo Switch games.
- **Customizable Settings:** Fine-tune performance to fit your device specifications.
- **User-Friendly Interface:** Easy-to-navigate interface for a seamless experience.
## Installation
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### Prerequisites
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- Android device running Android 11.0 or higher.
- At least 4 GB of RAM recommended.
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### Steps
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1. **Download the APK:**
- [Download Link](https://git.uzuy-edge.org/Uzuy/Uzuy-MMJR/releases)
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2. **Install the APK:**
- Enable installation from unknown sources in your device settings.
- Open the APK file and follow the installation instructions.
3. **Setup:**
- Launch Uzuy MMJR and configure settings according to your preferences.
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## Usage
1. **Launch the App:** Open Uzuy MMJR from your app drawer.
2. **Load Games:** Import your Nintendo Switch game files.
3. **Configure Settings:** Adjust performance settings to optimize gameplay.
4. **Play:** Enjoy your games with enhanced performance.
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## License
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Uzuy MMJR is licensed under the [GPLv3 License](https://git.uzuy-edge.org/Uzuy/Uzuy-MMJR/src/branch/master/LICENSE.txt).
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## Contributing
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I welcome contributions to Uzuy MMJR! If you'd like to contribute, please follow these steps:
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1. **Fork the Repository:** Click on "Fork" at the top right of the repository page.
2. **Clone Your Fork:** `git clone https://codeberg.org/uzuy-mmjr/Uzuy.git`
3. **Create a Branch:** `git checkout -b your-branch-name`
4. **Make Changes:** Edit files and add features.
5. **Commit Your Changes:** `git commit -am 'Add new feature'`
6. **Push to Your Fork:** `git push origin your-branch-name`
7. **Submit a Pull Request:** Go to the original repository and click "New Pull Request."
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## Issues
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If you encounter any issues, please report them on my [Issues Page](https://git.uzuy-edge.org/Uzuy/Uzuy-MMJR/issues).
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## Contact
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For any inquiries or support, contact me at [phoenix@uzuy-edge.org](mailto:phoenix@uzuy-edge.org).
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---
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*Uzuy MMJR is an open-source project, and I appreciate the support and contributions from the community.*