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https://git.uzuy-edge.org/Uzuy/Uzuy-MMJR.git
synced 2024-11-24 11:49:52 +00:00
renamed some functions
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c89f3a5c38
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@ -29,7 +29,7 @@
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namespace Memory {
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template <typename T>
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inline void ReadFromHardware(T &var, const u32 addr) {
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inline void _Read(T &var, const u32 addr) {
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// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
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// TODO: Make sure this represents the mirrors in a correct way.
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@ -55,12 +55,12 @@ inline void ReadFromHardware(T &var, const u32 addr) {
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} else {
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_assert_msg_(MEMMAP, false, "unknown hardware read");
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// WARN_LOG(MEMMAP, "ReadFromHardware: Invalid addr %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
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// WARN_LOG(MEMMAP, "_Read: Invalid addr %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
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}
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}
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template <typename T>
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inline void WriteToHardware(u32 addr, const T data) {
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inline void _Write(u32 addr, const T data) {
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// ExeFS:/.code is loaded here:
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if ((addr & 0xFFF00000) == 0x00100000) {
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// TODO(ShizZy): This is dumb... handle correctly. From 3DBrew:
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@ -151,25 +151,25 @@ u8 *GetPointer(const u32 addr) {
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u8 Read8(const u32 addr) {
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u8 _var = 0;
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ReadFromHardware<u8>(_var, addr);
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_Read<u8>(_var, addr);
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return (u8)_var;
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}
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u16 Read16(const u32 addr) {
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u16_le _var = 0;
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ReadFromHardware<u16_le>(_var, addr);
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_Read<u16_le>(_var, addr);
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return (u16)_var;
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}
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u32 Read32(const u32 addr) {
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u32_le _var = 0;
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ReadFromHardware<u32_le>(_var, addr);
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_Read<u32_le>(_var, addr);
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return _var;
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}
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u64 Read64(const u32 addr) {
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u64_le _var = 0;
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ReadFromHardware<u64_le>(_var, addr);
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_Read<u64_le>(_var, addr);
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return _var;
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}
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@ -182,19 +182,19 @@ u32 Read16_ZX(const u32 addr) {
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}
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void Write8(const u32 addr, const u8 data) {
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WriteToHardware<u8>(addr, data);
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_Write<u8>(addr, data);
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}
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void Write16(const u32 addr, const u16 data) {
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WriteToHardware<u16_le>(addr, data);
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_Write<u16_le>(addr, data);
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}
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void Write32(const u32 addr, const u32 data) {
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WriteToHardware<u32_le>(addr, data);
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_Write<u32_le>(addr, data);
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}
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void Write64(const u32 addr, const u64 data) {
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WriteToHardware<u64_le>(addr, data);
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_Write<u64_le>(addr, data);
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}
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} // namespace
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