pent0
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640ec5b786
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renderer/opengl: Use spir-v when possible (#1180)
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2021-03-02 20:44:14 +01:00 |
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mangren
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e61594c38d
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gxm: Remove compability features for handwritten shader
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2021-02-16 10:21:36 +01:00 |
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scribam
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e241d98f18
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vita3k: Clean up headers
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2020-05-25 18:07:28 +02:00 |
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1whatleytay
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8eb2f15770
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renderer: use gl3 block binding functions
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2020-01-19 13:37:13 -05:00 |
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pent0
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c3b6c41abf
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renderer: Add default uniform buffer as replacement for normal uniform
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2020-01-19 13:37:13 -05:00 |
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pent0
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28f07663d7
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shader: Default uniform buffer generation
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2020-01-19 13:37:13 -05:00 |
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Nicolas Jallamion
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daff95ffc6
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app: Add gpu name on log. (#577)
setting: allow change hardware flip value before boot game.
project: fix startup VS vita3k project.
setting: fix size tab issue caused by bump on 1.72.
config/log: Added backend render used.
app_init/setting: fix pref path without add slash in end.
render/gui: fix vulkan render working.
fix comand line for backend render.
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2019-09-08 12:29:38 -04:00 |
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Nicolas Jallamion
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06299de242
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emulator: Refactor file structure (#557)
Also:
- external: update some submodules.
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2019-08-28 16:52:07 +03:00 |
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