Improvements
* lang: a bit more verbose error on wrong lang xml
Bugfixes
* kernel/sync_primitives: fix theoretically possible AV
* modules/SceAudio: a bit more correct sceAudioOutSetConfig
* fix wrong objects initialisation ({0} -> {})
Warning fixes
* clang warning: Macro argument should be enclosed in parentheses
[bugprone-macro-parentheses]
* modules: set unsigned type for Sce*ErrorCode enums
* clang warning: variable might be not be initialized
* clang warning: Function returns by const value. Consider returning by non-const value instead.
* clang warning: Prefer transparent functors [modernize-use-transparent-functors]
Refactoring
* io/device: move functions implementation from .h to .cpp file
* vita3k: fix fs::path usage
* clang warning: 'if' statement is unnecessary; deleting null pointer has no effect
* vita3k: use structured bindings and references in for-each-loops
* vita3k: simplify container operations, extract frequent operations to utility functions
* clang⚠️ 'contains' member function can be used
* kernel/sync_primitives: refactoring. drop unused parameter of handle_timeout
* vita3k: drop unused function parameters
* vita3k: fix typecasts
use static_cast instead of reinterpret casts if possible
use correct constants (1/1.0/1.0f)
correct variable types to minimise typecasts
use explicit typecasts (not everywhere)
replace c-style typecasts to c++ style typecasts (not everywhere)
* clang warning: remove redundant typecasts
* clang warning: Cast drops const qualifier
Optimisation
* vita3k: remove unused includes
* clang warning: Constness of returning variable prevents automatic move
[performance-no-automatic-move]
* clang warning: String concatenation results in allocation of unnecessary temporary strings
[performance-inefficient-string-concatenation]
* vita3k: use std::move
* vita3k: optimization. push_back -> emplace_back
* vita3k: fix datatypes to avoid unnesessary conversions
* clang warning: remove unneeded string->c_str->string conversion
* clang warning: The parameter is copied for each invocation but only used as a const reference; consider making it a const reference [performance-unnecessary-value-param]
* clang warning: 'find' called with a string literal consisting of a single character
[performance-faster-string-find]
* clang warning: Result of a postfix operator is discarded, consider replacing it with a prefix operator
* clang warning: Pass value parameters by const reference
Code cleanup
* io/io: remove once used variables
* net/posixsocket: remove struct keyword
* vita3k: use raw string literals to avoid excessive escaping
* vita3k: refactoring. replace Ptr<> to pointer in Sce functions
* vita3k: drop unused variables and incorrect comments
* clang warning: readability-inconsistent-declaration-parameter-name
* clang warning: Extra ';' after member function definition
* clang warning: Possible misuse of comma operator (, is used instead of ;)
* clang warning: Algorithm accepting an iterator and a count can be used
* clang warning: Declaration and assignment can be joined
* clang warning: Type trait can be simplified using a template alias or a variable template
* vita3k: cleanup class methods
remove unimplemented (and obviously not used) methods
move deleted methods to public
change empty body to =default
remove auto constructors
set member default values
mem: Properly decommit memory in windows
renderer: Add write protect based texture dirty flag
mem: Use custom allocator and optimized page table
dynarmic_cpu: Don't use page_table
1. CPU Abstraction
2. More readable, accurate, intuitive thread execution loop
3. Eliminate weird unintuitive callback flag in thread function
4. Use halt instruction to return control to host
5. More accurate context
6. Correctly implement float registers
7. Add basic dynarmic cpu implementation