Updated implementations.

This commit is contained in:
Tyler Jaacks 2024-09-24 17:13:35 -05:00
parent 9fbbab7580
commit 64f8bef4ee
9 changed files with 529 additions and 32 deletions

View File

@ -75,14 +75,10 @@ namespace Windows
{
Play = 0,
Pause = 1,
Stop = 2,
Record = 3,
FastForward = 4,
Rewind = 5,
Next = 6,
Previous = 7,
ChannelUp = 8,
ChannelDown = 9
Menu = 2,
View = 3,
Back = 4,
MaxButtons = 5
};
enum GameTransportControlsProperty

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@ -1,9 +1,115 @@
#include "pch.h"
#include "Windows.Xbox.Media.GameTransportControls.h"
#include "Windows.Xbox.Media.GameTransportControls.g.cpp"
namespace winrt::Windows::Xbox::Media::implementation
{
}
hstring GameTransportControls::Title()
{
return L"Example Title";
}
hstring GameTransportControls::Subtitle()
{
return L"Example Subtitle";
}
winrt::Windows::Xbox::Media::GamePlaybackStatus GameTransportControls::PlaybackStatus()
{
return GamePlaybackStatus::Stopped;
}
void GameTransportControls::PlaybackStatus(winrt::Windows::Xbox::Media::GamePlaybackStatus const& value)
{
}
winrt::Windows::Xbox::Media::SoundLevel GameTransportControls::SoundLevel()
{
return SoundLevel::Full;
}
bool GameTransportControls::IsEnabled()
{
return TRUE;
}
void GameTransportControls::IsEnabled(bool value)
{
}
bool GameTransportControls::IsPlayEnabled()
{
return TRUE;
}
void GameTransportControls::IsPlayEnabled(bool value)
{
}
bool GameTransportControls::IsPauseEnabled()
{
return TRUE;
}
void GameTransportControls::IsPauseEnabled(bool value)
{
}
bool GameTransportControls::IsMenuEnabled()
{
return TRUE;
}
void GameTransportControls::IsMenuEnabled(bool value)
{
}
bool GameTransportControls::IsViewEnabled()
{
return TRUE;
}
void GameTransportControls::IsViewEnabled(bool value)
{
}
bool GameTransportControls::IsBackEnabled()
{
return TRUE;
}
void GameTransportControls::IsBackEnabled(bool value)
{
}
winrt::event_token GameTransportControls::ButtonPressed(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsButtonPressedEventArgs> const& handler)
{
event_token et{};
return et;
}
void GameTransportControls::ButtonPressed(winrt::event_token const& token) noexcept
{
}
winrt::event_token GameTransportControls::PropertyChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsPropertyChangedEventArgs> const& handler)
{
event_token et{};
return et;
}
void GameTransportControls::PropertyChanged(winrt::event_token const& token) noexcept
{
}
}

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@ -1,11 +1,32 @@
#pragma once
#include "Windows.Xbox.Media.GameTransportControls.g.h"
namespace winrt::Windows::Xbox::GameTransportControls::implementation
namespace winrt::Windows::Xbox::Media::implementation
{
struct GameTransportControls : GameTransportControlsT<GameTransportControls>
{
GameTransportControls() = default;
hstring Title();
hstring Subtitle();
winrt::Windows::Xbox::Media::GamePlaybackStatus PlaybackStatus();
void PlaybackStatus(winrt::Windows::Xbox::Media::GamePlaybackStatus const& value);
winrt::Windows::Xbox::Media::SoundLevel SoundLevel();
bool IsEnabled();
void IsEnabled(bool value);
bool IsPlayEnabled();
void IsPlayEnabled(bool value);
bool IsPauseEnabled();
void IsPauseEnabled(bool value);
bool IsMenuEnabled();
void IsMenuEnabled(bool value);
bool IsViewEnabled();
void IsViewEnabled(bool value);
bool IsBackEnabled();
void IsBackEnabled(bool value);
winrt::event_token ButtonPressed(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsButtonPressedEventArgs> const& handler);
void ButtonPressed(winrt::event_token const& token) noexcept;
winrt::event_token PropertyChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsPropertyChangedEventArgs> const& handler);
void PropertyChanged(winrt::event_token const& token) noexcept;
};
}
namespace winrt::Windows::Xbox::GameTransportControls::factory_implementation
{
}

View File

@ -1,9 +1,13 @@
#include "pch.h"
#include "Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs.h"
#include "Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs.g.cpp"
namespace winrt::Windows::Xbox::Media::implementation
{
winrt::Windows::Xbox::Media::GameTransportControlsButton GameTransportControlsButtonPressedEventArgs::Button()
{
GameTransportControlsButton button{};
}
return button;
}
}

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@ -1,11 +1,12 @@
#pragma once
#include "Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs.g.h"
namespace winrt::Windows::Xbox::GameTransportControlsButtonPressedEventArgs::implementation
namespace winrt::Windows::Xbox::Media::implementation
{
struct GameTransportControlsButtonPressedEventArgs : GameTransportControlsButtonPressedEventArgsT<GameTransportControlsButtonPressedEventArgs>
{
GameTransportControlsButtonPressedEventArgs() = default;
winrt::Windows::Xbox::Media::GameTransportControlsButton Button();
};
}
namespace winrt::Windows::Xbox::GameTransportControlsButtonPressedEventArgs::factory_implementation
{
}

View File

@ -1,9 +1,13 @@
#include "pch.h"
#include "Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs.h"
#include "Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs.g.cpp"
namespace winrt::Windows::Xbox::Media::implementation
{
winrt::Windows::Xbox::Media::GameTransportControlsProperty GameTransportControlsPropertyChangedEventArgs::Property()
{
GameTransportControlsProperty prop{};
}
return prop;
}
}

View File

@ -1,11 +1,12 @@
#pragma once
#include "Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs.g.h"
namespace winrt::Windows::Xbox::GameTransportControlsPropertyChangedEventArgs::implementation
namespace winrt::Windows::Xbox::Media::implementation
{
struct GameTransportControlsPropertyChangedEventArgs : GameTransportControlsPropertyChangedEventArgsT<GameTransportControlsPropertyChangedEventArgs>
{
GameTransportControlsPropertyChangedEventArgs() = default;
winrt::Windows::Xbox::Media::GameTransportControlsProperty Property();
};
}
namespace winrt::Windows::Xbox::GameTransportControlsPropertyChangedEventArgs::factory_implementation
{
}

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@ -124,6 +124,97 @@
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@ -17,7 +17,6 @@
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@ -90,6 +89,98 @@
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