mirror of
https://github.com/WinDurango-project/WinDurango.git
synced 2024-11-26 20:50:35 +00:00
Merge pull request #56 from Bagietas/main
This commit is contained in:
commit
8905fd300f
@ -19,9 +19,6 @@ HRESULT WINAPI RoGetActivationFactory_Hook(HSTRING classId, REFIID iid, void** f
|
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{
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auto hr = TrueRoGetActivationFactory(classId, iid, factory);
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const std::wstring message = std::wstring(L"classId: ") +
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WindowsGetStringRawBuffer(classId, nullptr);
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||||
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if (FAILED(hr))
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||||
{
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auto library = LoadPackagedLibrary(L"winrt_x.dll", 0);
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@ -30,8 +27,6 @@ HRESULT WINAPI RoGetActivationFactory_Hook(HSTRING classId, REFIID iid, void** f
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if (!library) return hr;
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auto error = GetLastError();
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pDllGetActivationFactory = reinterpret_cast<DllGetActivationFactoryFunc>
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(GetProcAddress(library, "DllGetActivationFactory"));
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|
@ -8,6 +8,8 @@ namespace Windows
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{
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namespace Media
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{
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apicontract GameTransportControlsContract;
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typedef enum GamePlaybackStatus GamePlaybackStatus;
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typedef enum SoundLevel SoundLevel;
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@ -55,6 +57,11 @@ namespace Windows
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{
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namespace Media
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{
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[contractversion(1.0)]
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apicontract GameTransportControlsContract
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{
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}
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enum GamePlaybackStatus
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{
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Closed = 0,
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@ -86,6 +93,7 @@ namespace Windows
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SoundLevel = 0
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};
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[contract(Windows.Xbox.Media.GameTransportControlsContract, 1.0)]
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[exclusiveto(Windows.Xbox.Media.GameTransportControls)]
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[uuid(F5BA60D7-9303-44CD-AC0C-4E532702CD00)]
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[version(1.0)]
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@ -131,6 +139,8 @@ namespace Windows
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[propget] HRESULT Property([out][retval] Windows.Xbox.Media.GameTransportControlsProperty* value);
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}
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[activatable(Windows.Xbox.Media.GameTransportControlsContract, 1.0)]
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[contract(Windows.Xbox.Media.GameTransportControlsContract, 1.0)]
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[version(1.0)]
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[marshaling_behavior(agile)]
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[threading(mta)]
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|
@ -2,114 +2,114 @@
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#include "Windows.Xbox.Media.GameTransportControls.h"
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#include "Windows.Xbox.Media.GameTransportControls.g.cpp"
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||||
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||||
// WARNING: This file is automatically generated by a tool. Do not directly
|
||||
// add this file to your project, as any changes you make will be lost.
|
||||
// This file is a stub you can use as a starting point for your implementation.
|
||||
//
|
||||
// To add a copy of this file to your project:
|
||||
// 1. Copy this file from its original location to the location where you store
|
||||
// your other source files (e.g. the project root).
|
||||
// 2. Add the copied file to your project. In Visual Studio, you can use
|
||||
// Project -> Add Existing Item.
|
||||
// 3. Delete this comment and the 'static_assert' (below) from the copied file.
|
||||
// Do not modify the original file.
|
||||
//
|
||||
// To update an existing file in your project:
|
||||
// 1. Copy the relevant changes from this file and merge them into the copy
|
||||
// you made previously.
|
||||
//
|
||||
// This assertion helps prevent accidental modification of generated files.
|
||||
//static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance.");
|
||||
|
||||
namespace winrt::Windows::Xbox::Media::implementation
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{
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hstring GameTransportControls::Title()
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{
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return L"Example Title";
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}
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hstring GameTransportControls::Title()
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{
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return L"null";
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}
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hstring GameTransportControls::Subtitle()
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{
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return L"null";
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}
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winrt::Windows::Xbox::Media::GamePlaybackStatus GameTransportControls::PlaybackStatus()
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{
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return m_gamePlaybackStatus;
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||||
}
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void GameTransportControls::PlaybackStatus(winrt::Windows::Xbox::Media::GamePlaybackStatus const& value)
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{
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m_gamePlaybackStatus = value;
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}
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||||
winrt::Windows::Xbox::Media::SoundLevel GameTransportControls::SoundLevel()
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||||
{
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return SoundLevel::Muted;
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||||
}
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bool GameTransportControls::IsEnabled()
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||||
{
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return m_enabled;
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||||
}
|
||||
void GameTransportControls::IsEnabled(bool value)
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||||
{
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m_enabled = value;
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||||
}
|
||||
|
||||
hstring GameTransportControls::Subtitle()
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||||
{
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||||
return L"Example Subtitle";
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||||
}
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||||
bool GameTransportControls::IsPlayEnabled()
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||||
{
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||||
return m_playEnabled;
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||||
}
|
||||
void GameTransportControls::IsPlayEnabled(bool value)
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||||
{
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m_playEnabled = value;
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||||
}
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||||
winrt::Windows::Xbox::Media::GamePlaybackStatus GameTransportControls::PlaybackStatus()
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||||
{
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return GamePlaybackStatus::Stopped;
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||||
}
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||||
bool GameTransportControls::IsPauseEnabled()
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||||
{
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||||
return m_pauseEnabled;
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||||
}
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||||
void GameTransportControls::IsPauseEnabled(bool value)
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||||
{
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m_pauseEnabled = value;
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||||
}
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||||
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void GameTransportControls::PlaybackStatus(winrt::Windows::Xbox::Media::GamePlaybackStatus const& value)
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{
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}
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bool GameTransportControls::IsMenuEnabled()
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||||
{
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return m_menuEnabled;
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||||
}
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||||
void GameTransportControls::IsMenuEnabled(bool value)
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{
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m_menuEnabled = value;
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||||
}
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||||
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||||
winrt::Windows::Xbox::Media::SoundLevel GameTransportControls::SoundLevel()
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||||
{
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return SoundLevel::Full;
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||||
}
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||||
bool GameTransportControls::IsViewEnabled()
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||||
{
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return m_viewEnabled;
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}
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void GameTransportControls::IsViewEnabled(bool value)
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||||
{
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m_viewEnabled = value;
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}
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||||
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bool GameTransportControls::IsEnabled()
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{
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return TRUE;
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||||
}
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||||
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||||
void GameTransportControls::IsEnabled(bool value)
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||||
{
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||||
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||||
}
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||||
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||||
bool GameTransportControls::IsPlayEnabled()
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||||
{
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||||
return TRUE;
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||||
}
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||||
void GameTransportControls::IsPlayEnabled(bool value)
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||||
{
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||||
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||||
}
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||||
|
||||
bool GameTransportControls::IsPauseEnabled()
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||||
{
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||||
return TRUE;
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||||
}
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||||
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||||
void GameTransportControls::IsPauseEnabled(bool value)
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||||
{
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||||
|
||||
}
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||||
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||||
bool GameTransportControls::IsMenuEnabled()
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||||
{
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||||
return TRUE;
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||||
}
|
||||
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||||
void GameTransportControls::IsMenuEnabled(bool value)
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||||
{
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}
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bool GameTransportControls::IsViewEnabled()
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{
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return TRUE;
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||||
}
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||||
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void GameTransportControls::IsViewEnabled(bool value)
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||||
{
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||||
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}
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||||
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||||
bool GameTransportControls::IsBackEnabled()
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||||
{
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||||
return TRUE;
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}
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||||
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||||
void GameTransportControls::IsBackEnabled(bool value)
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||||
{
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||||
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||||
}
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||||
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||||
winrt::event_token GameTransportControls::ButtonPressed(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsButtonPressedEventArgs> const& handler)
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||||
{
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||||
event_token et{};
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||||
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return et;
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||||
}
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||||
void GameTransportControls::ButtonPressed(winrt::event_token const& token) noexcept
|
||||
{
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||||
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||||
}
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winrt::event_token GameTransportControls::PropertyChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsPropertyChangedEventArgs> const& handler)
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||||
{
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||||
event_token et{};
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||||
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||||
return et;
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||||
}
|
||||
|
||||
void GameTransportControls::PropertyChanged(winrt::event_token const& token) noexcept
|
||||
{
|
||||
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||||
}
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||||
bool GameTransportControls::IsBackEnabled()
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||||
{
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||||
return m_backEnabled;
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||||
}
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||||
void GameTransportControls::IsBackEnabled(bool value)
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||||
{
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||||
m_backEnabled = value;
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||||
}
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||||
winrt::event_token GameTransportControls::ButtonPressed(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsButtonPressedEventArgs> const& handler)
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||||
{
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||||
return m_gameTransportControlsButtonPressedEventArgs.add(handler);
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||||
}
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void GameTransportControls::ButtonPressed(winrt::event_token const& token) noexcept
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||||
{
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m_gameTransportControlsButtonPressedEventArgs.remove(token);
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||||
}
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||||
winrt::event_token GameTransportControls::PropertyChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsPropertyChangedEventArgs> const& handler)
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||||
{
|
||||
return m_gameTransportControlsPropertyChangedEventArgs.add(handler);
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||||
}
|
||||
void GameTransportControls::PropertyChanged(winrt::event_token const& token) noexcept
|
||||
{
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||||
m_gameTransportControlsPropertyChangedEventArgs.remove(token);
|
||||
}
|
||||
}
|
||||
|
@ -1,32 +1,68 @@
|
||||
#pragma once
|
||||
#include "Windows.Xbox.Media.GameTransportControls.g.h"
|
||||
|
||||
// WARNING: This file is automatically generated by a tool. Do not directly
|
||||
// add this file to your project, as any changes you make will be lost.
|
||||
// This file is a stub you can use as a starting point for your implementation.
|
||||
//
|
||||
// To add a copy of this file to your project:
|
||||
// 1. Copy this file from its original location to the location where you store
|
||||
// your other source files (e.g. the project root).
|
||||
// 2. Add the copied file to your project. In Visual Studio, you can use
|
||||
// Project -> Add Existing Item.
|
||||
// 3. Delete this comment and the 'static_assert' (below) from the copied file.
|
||||
// Do not modify the original file.
|
||||
//
|
||||
// To update an existing file in your project:
|
||||
// 1. Copy the relevant changes from this file and merge them into the copy
|
||||
// you made previously.
|
||||
//
|
||||
// This assertion helps prevent accidental modification of generated files.
|
||||
//static_assert(false, "This file is generated by a tool and will be overwritten. Open this error and view the comment for assistance.");
|
||||
|
||||
namespace winrt::Windows::Xbox::Media::implementation
|
||||
{
|
||||
struct GameTransportControls : GameTransportControlsT<GameTransportControls>
|
||||
{
|
||||
GameTransportControls() = default;
|
||||
struct GameTransportControls : GameTransportControlsT<GameTransportControls>
|
||||
{
|
||||
GameTransportControls() = default;
|
||||
|
||||
hstring Title();
|
||||
hstring Subtitle();
|
||||
winrt::Windows::Xbox::Media::GamePlaybackStatus PlaybackStatus();
|
||||
void PlaybackStatus(winrt::Windows::Xbox::Media::GamePlaybackStatus const& value);
|
||||
winrt::Windows::Xbox::Media::SoundLevel SoundLevel();
|
||||
bool IsEnabled();
|
||||
void IsEnabled(bool value);
|
||||
bool IsPlayEnabled();
|
||||
void IsPlayEnabled(bool value);
|
||||
bool IsPauseEnabled();
|
||||
void IsPauseEnabled(bool value);
|
||||
bool IsMenuEnabled();
|
||||
void IsMenuEnabled(bool value);
|
||||
bool IsViewEnabled();
|
||||
void IsViewEnabled(bool value);
|
||||
bool IsBackEnabled();
|
||||
void IsBackEnabled(bool value);
|
||||
winrt::event_token ButtonPressed(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsButtonPressedEventArgs> const& handler);
|
||||
void ButtonPressed(winrt::event_token const& token) noexcept;
|
||||
winrt::event_token PropertyChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsPropertyChangedEventArgs> const& handler);
|
||||
void PropertyChanged(winrt::event_token const& token) noexcept;
|
||||
};
|
||||
hstring Title();
|
||||
hstring Subtitle();
|
||||
winrt::Windows::Xbox::Media::GamePlaybackStatus PlaybackStatus();
|
||||
void PlaybackStatus(winrt::Windows::Xbox::Media::GamePlaybackStatus const& value);
|
||||
winrt::Windows::Xbox::Media::SoundLevel SoundLevel();
|
||||
bool IsEnabled();
|
||||
void IsEnabled(bool value);
|
||||
bool IsPlayEnabled();
|
||||
void IsPlayEnabled(bool value);
|
||||
bool IsPauseEnabled();
|
||||
void IsPauseEnabled(bool value);
|
||||
bool IsMenuEnabled();
|
||||
void IsMenuEnabled(bool value);
|
||||
bool IsViewEnabled();
|
||||
void IsViewEnabled(bool value);
|
||||
bool IsBackEnabled();
|
||||
void IsBackEnabled(bool value);
|
||||
winrt::event_token ButtonPressed(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsButtonPressedEventArgs> const& handler);
|
||||
void ButtonPressed(winrt::event_token const& token) noexcept;
|
||||
winrt::event_token PropertyChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsPropertyChangedEventArgs> const& handler);
|
||||
void PropertyChanged(winrt::event_token const& token) noexcept;
|
||||
|
||||
private:
|
||||
GamePlaybackStatus m_gamePlaybackStatus = GamePlaybackStatus::Closed;
|
||||
bool m_enabled = false;
|
||||
bool m_playEnabled = false;
|
||||
bool m_pauseEnabled = false;
|
||||
bool m_menuEnabled = false;
|
||||
bool m_viewEnabled = false;
|
||||
bool m_backEnabled = false;
|
||||
winrt::event<winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsButtonPressedEventArgs>> m_gameTransportControlsButtonPressedEventArgs;
|
||||
winrt::event<winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Xbox::Media::GameTransportControls, winrt::Windows::Xbox::Media::GameTransportControlsPropertyChangedEventArgs>> m_gameTransportControlsPropertyChangedEventArgs;
|
||||
};
|
||||
}
|
||||
namespace winrt::Windows::Xbox::Media::factory_implementation
|
||||
{
|
||||
struct GameTransportControls : GameTransportControlsT<GameTransportControls, implementation::GameTransportControls>
|
||||
{
|
||||
};
|
||||
}
|
||||
|
@ -1,248 +1,248 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240405.15\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240405.15\build\native\Microsoft.Windows.CppWinRT.props')" />
|
||||
<Import Project="packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props')" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<CppWinRTOptimized>true</CppWinRTOptimized>
|
||||
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
|
||||
<CppWinRTGenerateWindowsMetadata>true</CppWinRTGenerateWindowsMetadata>
|
||||
<MinimalCoreWin>true</MinimalCoreWin>
|
||||
<ProjectGuid>{93628d69-c7a5-43e0-a6e7-ae920c666eb4}</ProjectGuid>
|
||||
<ProjectName>winrt_x</ProjectName>
|
||||
<RootNamespace>winrt_x</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
|
||||
<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.22621.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformMinVersion>10.0.17134.0</WindowsTargetPlatformMinVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="PropertySheet.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)\External</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
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|
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|
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<ClCompile Include="Implementation\Windows.Xbox.Media.SmoothStreamingSessionManager.cpp" />
|
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|
||||
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|
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|
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<ClCompile Include="Implementation\Windows.Xbox.System.User.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
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||||
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
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<None Include="packages.config" />
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<None Include="winrt_x.def" />
|
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<None Include="PropertySheet.props" />
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<Midl Include="External\Windows.Xbox.Management.Deployment.idl" />
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<Midl Include="External\Windows.Xbox.Media.idl" />
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<Midl Include="External\Windows.Xbox.Shell.idl" />
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<Midl Include="External\Windows.Xbox.Shell.Social.idl" />
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<Midl Include="External\Windows.Xbox.System.idl" />
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<Midl Include="External\Windows.Xbox.Achievements.idl" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240405.15\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240405.15\build\native\Microsoft.Windows.CppWinRT.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240405.15\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.240405.15\build\native\Microsoft.Windows.CppWinRT.props'))" />
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@ -86,101 +86,10 @@
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<ClCompile Include="Implementation\Windows.Xbox.Management.Deployment.StreamingInstallQueue.cpp" />
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<ClCompile Include="Implementation\Windows.Xbox.Media.SmoothStreamingSessionManager.cpp" />
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<ClCompile Include="Implementation\Windows.Xbox.Media.SystemMediaTransportControls.cpp" />
|
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<ClCompile Include="Implementation\Windows.Xbox.Media.GameTransportControls.cpp" />
|
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<ClCompile Include="Implementation\Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs.cpp" />
|
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<ClCompile Include="Implementation\Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs.cpp" />
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<ClCompile Include="Generated Files\module.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Achievements.AchievementNotifier.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Achievements.AchievementSource.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Achievements.AchievementUnlockedEventArgs.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.State.Internal.AppInfo.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.State.Internal.AumidQuery.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.State.Internal.ContentCompatibility.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.State.Internal.ContentEnhancements.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.State.Internal.PackageFullNameQuery.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.State.Internal.PackageInfo.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.State.Internal.PackageInfoEvents.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.State.Internal.ProtocolQuery.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.Store.Configuration.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.Store.Product.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.ApplicationModel.Store.ProductPurchasedEventArgs.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Input.AssociatedControllerAddedEventArgs.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.AssociatedControllerRemovedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.BiometricUserChangedEventArgs.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.BodyController.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.BodyControllerAddedEventArgs.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.BodyControllerReading.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.BodyControllerReadingChangedEventArgs.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.BodyControllerRemovedEventArgs.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.BodyHandPair.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.BrokeredInteractions.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.Controller.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.ControllerAddedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.ControllerInputManager.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.ControllerOrderChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.ControllerPairingChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.ControllerRemovedEventArgs.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.Gamepad.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Input.GamepadAddedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.GamepadReading.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.GamepadReadingChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.GamepadRemovedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.InputManager.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.InputManagerInternal.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.IsKinectPersonEngagedChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.NavigationController.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.NavigationControllerAddedEventArgs.g.cpp" />
|
||||
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|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.NavigationReading.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Input.NavigationReadingChangedEventArgs.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.CheckForUpdateResult.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.ChunkCompletedEventArgs.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.ChunkSpecifiers.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.ContentInstallationInfo.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.ContentInstallManager.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.ContentLocation.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.ContentMetadata.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.ContentMetadataPackager.g.cpp" />
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||||
<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.DownloadableContentPackageManager.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.FindInstallingPackagesResult.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.PackageTransferManager.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.PackageTransferWatcher.g.cpp" />
|
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<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.ProgressChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.RequestUpdatePackageResult.g.cpp" />
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||||
<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.StreamingInstallQueue.g.cpp" />
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||||
<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.TransferCompletedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Management.Deployment.TransferStatusChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.ConversationDisplayProperties.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.GameDisplayProperties.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.GameTransportControls.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.ImageDisplayProperties.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.MusicDisplayProperties.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.SmoothStreamingSessionManager.g.cpp" />
|
||||
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|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.SystemMediaTransportControlsButtonPressedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.SystemMediaTransportControlsDisplayUpdater.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.SystemMediaTransportControlsPropertyChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.Media.VideoDisplayProperties.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.AudioDeviceAddedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.AudioDeviceChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.AudioDeviceRemovedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.Console.g.cpp" />
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<ClCompile Include="Generated Files\Windows.Xbox.System.Console2.g.cpp" />
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||||
<ClCompile Include="Generated Files\Windows.Xbox.System.GetPictureResult.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.GetTokenAndSignatureResult.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.Launcher.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.OnlineStateChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.SignInCompletedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.SignOutCompletedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.SignOutDeferral.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.SignOutStartedEventArgs.g.cpp" />
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||||
<ClCompile Include="Generated Files\Windows.Xbox.System.User.g.cpp" />
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||||
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|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.UserDisplayInfo.g.cpp" />
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||||
<ClCompile Include="Generated Files\Windows.Xbox.System.UserDisplayInfoChangedEventArgs.g.cpp" />
|
||||
<ClCompile Include="Generated Files\Windows.Xbox.System.UserRemovedEventArgs.g.cpp" />
|
||||
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
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||||
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|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Management.Deployment.PackageTransferWatcher.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Management.Deployment.ProgressChangedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Management.Deployment.RequestUpdatePackageResult.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Management.Deployment.StreamingInstallQueue.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Management.Deployment.TransferCompletedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Management.Deployment.TransferStatusChangedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.ConversationDisplayProperties.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.GameDisplayProperties.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.GameTransportControls.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.ImageDisplayProperties.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.MusicDisplayProperties.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.SmoothStreamingSessionManager.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.SystemMediaTransportControls.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.SystemMediaTransportControlsButtonPressedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.SystemMediaTransportControlsDisplayUpdater.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.SystemMediaTransportControlsPropertyChangedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.Media.VideoDisplayProperties.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.AudioDeviceAddedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.AudioDeviceChangedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.AudioDeviceRemovedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.Console.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.Console2.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.GetPictureResult.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.GetTokenAndSignatureResult.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.Launcher.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.OnlineStateChangedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.SignInCompletedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.SignOutCompletedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.SignOutDeferral.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.SignOutStartedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.User.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.UserAddedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.UserDisplayInfo.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.UserDisplayInfoChangedEventArgs.g.h" />
|
||||
<ClInclude Include="Generated Files\Windows.Xbox.System.UserRemovedEventArgs.g.h" />
|
||||
<ClInclude Include="Implementation\Windows.Xbox.Media.GameTransportControls.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
|
Loading…
Reference in New Issue
Block a user