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https://github.com/WinDurango-project/WinDurango.git
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Added ICoreApplicationResourceAvailability.
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parent
8d6de4a33c
commit
920467987f
19
dlls/kernelx/CoreApplicationResourceAvailabilityX.cpp
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19
dlls/kernelx/CoreApplicationResourceAvailabilityX.cpp
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@ -0,0 +1,19 @@
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#include "pch.h"
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#include "CoreApplicationResourceAvailabilityX.h"
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INT32 CoreApplicationResourceAvailabilityX::_abi_get_ResourceAvailability(ResourceAvailability* resourceAvailability)
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{
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*resourceAvailability = Full;
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return S_OK;
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}
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INT32 CoreApplicationResourceAvailabilityX::_abi_add_ResourceAvailabilityChanged(__FIEventHandler_1_IInspectable* handler, EventRegistrationToken* token)
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{
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return S_OK;
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}
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INT32 CoreApplicationResourceAvailabilityX::_abi_remove_ResourceAvailabilityChanged(EventRegistrationToken token)
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{
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return S_OK;
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}
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10
dlls/kernelx/CoreApplicationResourceAvailabilityX.h
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10
dlls/kernelx/CoreApplicationResourceAvailabilityX.h
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@ -0,0 +1,10 @@
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#pragma once
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#include "ICoreApplicationResourceAvailabilityX.h"
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class CoreApplicationResourceAvailabilityX : public ICoreApplicationResourceAvailabilityX
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{
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public:
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virtual INT32 _abi_get_ResourceAvailability(ResourceAvailability* resourceAvailability) override;
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virtual INT32 _abi_add_ResourceAvailabilityChanged(__FIEventHandler_1_IInspectable* handler, EventRegistrationToken* token) override;
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virtual INT32 _abi_remove_ResourceAvailabilityChanged(EventRegistrationToken token) override;
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};
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@ -36,11 +36,17 @@ INT32 CoreApplicationX::_abi_remove_Suspending(EventRegistrationToken token)
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return m_IapplicationCore->remove_Suspending(token);
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}
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//INT32 CoreApplicationX::_abi_get_ResourceAvailability(Windows::ApplicationModel::Core::ResourceAvailability*)
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INT32 CoreApplicationX::_abi_get_ResourceAvailability(ResourceAvailability* resourceAvailability)
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{
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// TODO: Stubbed for now.
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*resourceAvailability = Full;
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return S_OK;
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}
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INT32 CoreApplicationX::_abi_get_ResourceAvailability()
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{
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//Stubbed at this moment.
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return 0;
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return S_OK;
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}
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INT32 CoreApplicationX::_abi_add_ResourceAvailabilityChanged(winrt::Windows::Foundation::EventHandler<IInspectable>* handler, EventRegistrationToken* token)
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@ -24,6 +24,7 @@ public:
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INT32 _abi_remove_Resuming(EventRegistrationToken token) override;
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INT32 _abi_add_Suspending(__FIEventHandler_1_Windows__CApplicationModel__CSuspendingEventArgs* handler, EventRegistrationToken* token) override;
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INT32 _abi_remove_Suspending(EventRegistrationToken token) override;
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INT32 _abi_get_ResourceAvailability(ResourceAvailability* resourceAvailability) override;
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INT32 _abi_get_ResourceAvailability() override;
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INT32 _abi_add_ResourceAvailabilityChanged(winrt::Windows::Foundation::EventHandler<IInspectable>* handler, EventRegistrationToken* token) override;
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INT32 _abi_remove_ResourceAvailabilityChanged(EventRegistrationToken token) override;
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23
dlls/kernelx/ICoreApplicationResourceAvailabilityX.h
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23
dlls/kernelx/ICoreApplicationResourceAvailabilityX.h
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@ -0,0 +1,23 @@
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#pragma once
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#include <winrt/Windows.ApplicationModel.h>
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#include <windows.ui.core.h>
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using namespace ABI::Windows::ApplicationModel;
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using namespace ABI::Windows::ApplicationModel::Activation;
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using namespace ABI::Windows::ApplicationModel::Core;
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using namespace ABI::Windows::Foundation;
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using namespace ABI::Windows::System;
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enum ResourceAvailability : INT32 {
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Full = 0x0000,
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Constrained = 0x0001,
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FullWithExtendedSystemReserve = 0x0002,
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};
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class ICoreApplicationResourceAvailabilityX : public IInspectable
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{
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public:
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virtual INT32 _abi_get_ResourceAvailability(ResourceAvailability* resourceAvailability) = 0;
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virtual INT32 _abi_add_ResourceAvailabilityChanged(__FIEventHandler_1_IInspectable* handler, EventRegistrationToken* token) = 0;
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virtual INT32 _abi_remove_ResourceAvailabilityChanged(EventRegistrationToken token) = 0;
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};
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@ -2,11 +2,12 @@
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#include <winrt/Windows.ApplicationModel.h>
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#include <windows.ui.core.h>
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#include "ICoreApplicationResourceAvailabilityX.h"
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using namespace ABI::Windows::ApplicationModel::Activation;
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using namespace ABI::Windows::ApplicationModel;
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using namespace ABI::Windows::Foundation;
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using namespace ABI::Windows::ApplicationModel::Activation;
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using namespace ABI::Windows::ApplicationModel::Core;
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using namespace ABI::Windows::Foundation;
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using namespace ABI::Windows::System;
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class ICoreApplicationX : public IInspectable
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@ -16,7 +17,7 @@ public:
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virtual INT32 _abi_remove_Resuming(EventRegistrationToken token) = 0;
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virtual INT32 _abi_add_Suspending(__FIEventHandler_1_Windows__CApplicationModel__CSuspendingEventArgs* handler, EventRegistrationToken* token) = 0;
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virtual INT32 _abi_remove_Suspending(EventRegistrationToken token) = 0;
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//virtual INT32 _abi_get_ResourceAvailability(Windows::ApplicationModel::Core::ResourceAvailability*) = 0;
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virtual INT32 _abi_get_ResourceAvailability(ResourceAvailability* resourceAvailability) = 0;
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virtual INT32 _abi_get_ResourceAvailability() = 0;
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virtual INT32 _abi_add_ResourceAvailabilityChanged(winrt::Windows::Foundation::EventHandler<IInspectable>* handler, EventRegistrationToken* token) = 0;
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virtual INT32 _abi_remove_ResourceAvailabilityChanged(EventRegistrationToken token) = 0;
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@ -42,5 +43,4 @@ public:
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virtual HRESULT QueryInterface(const IID& riid, void** ppvObject) override = 0;
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virtual ULONG AddRef() override = 0;
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virtual ULONG Release() override = 0;
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};
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@ -1,5 +1,6 @@
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#pragma once
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#include <winrt/Windows.ApplicationModel.h>
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#include "CoreApplicationX.h"
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inline bool IsClassName(HSTRING classId, const char* classIdName)
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@ -19,8 +20,8 @@ DllGetForCurrentThreadFunc pDllGetForCurrentThread = nullptr;
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DllGetForCurrentThreadFunc_App pDllGetForCurrentThread_App = nullptr;
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DllGetActivationFactoryFunc pDllGetActivationFactory = nullptr;
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HRESULT(STDMETHODCALLTYPE* TrueGetForCurrentThread_App)(ICoreApplication* application, winrt::Windows::ApplicationModel::Core::CoreApplication** Application);
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HRESULT(STDMETHODCALLTYPE* TrueGetForCurrentThread)(ICoreWindowStatic* staticWindow, CoreWindow** window);
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HRESULT(STDMETHODCALLTYPE* TrueGetForCurrentThread_App)(ICoreApplication* application, winrt::Windows::ApplicationModel::Core::CoreApplication** Application);
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HRESULT(WINAPI* TrueRoGetActivationFactory)(HSTRING classId, REFIID iid, void** factory) = RoGetActivationFactory;
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inline HRESULT STDMETHODCALLTYPE GetForCurrentThread_Hook(ICoreWindowStatic* paramThis, CoreWindow** window)
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@ -36,8 +37,7 @@ inline HRESULT STDMETHODCALLTYPE GetForCurrentThread_Hook(ICoreWindowStatic* par
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return hr;
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}
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inline HRESULT STDMETHODCALLTYPE GetForCurrentThreadApp_Hook(ICoreApplication* paramThis,
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winrt::Windows::ApplicationModel::Core::CoreApplication** Application)
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inline HRESULT STDMETHODCALLTYPE GetForCurrentThreadApp_Hook(ICoreApplication* paramThis, winrt::Windows::ApplicationModel::Core::CoreApplication** Application)
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{
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// ReSharper disable once CppLocalVariableMayBeConst
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HRESULT hrApp = TrueGetForCurrentThread_App(paramThis, Application);
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@ -69,9 +69,13 @@ inline HRESULT WINAPI RoGetActivationFactory_Hook(HSTRING classId, REFIID iid, v
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ComPtr<IActivationFactory> _factory;
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if (IsClassName(classId, "Windows.ApplicationModel.Core.CoreApplication"))
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if (IsClassName(classId, "Windows.ApplicationModel.Core.ICoreApplicationResourceAvailability"))
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{
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ComPtr<ABI::Windows::ApplicationModel::Core::ICoreApplication> ICoreApplicationPtr;
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}
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else if (IsClassName(classId, "Windows.ApplicationModel.Core.CoreApplication"))
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{
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ComPtr<ICoreApplication> ICoreApplicationPtr;
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hr = RoGetActivationFactory(HStringReference(RuntimeClass_Windows_ApplicationModel_Core_CoreApplication).Get(), IID_PPV_ARGS(&ICoreApplicationPtr));
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@ -100,5 +104,4 @@ inline HRESULT WINAPI RoGetActivationFactory_Hook(HSTRING classId, REFIID iid, v
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}
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return hr;
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}
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@ -93,10 +93,12 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="CoreApplicationResourceAvailabilityX.h" />
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<ClInclude Include="CoreApplicationX.h" />
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<ClInclude Include="CoreWindowX.h" />
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<ClInclude Include="framework.h" />
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<ClInclude Include="hooks.h" />
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<ClInclude Include="ICoreApplicationResourceAvailabilityX.h" />
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<ClInclude Include="ICoreApplicationX.h" />
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<ClInclude Include="ICoreWindowX.h" />
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<ClInclude Include="kernelx.h" />
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@ -104,6 +106,7 @@
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<ClInclude Include="utils.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CoreApplicationResourceAvailabilityX.cpp" />
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<ClCompile Include="CoreApplicationX.cpp" />
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<ClCompile Include="CoreWindowX.cpp" />
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<ClCompile Include="dllmain.cpp" />
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@ -8,6 +8,9 @@
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<Filter>Windows.UI.Core</Filter>
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</ClCompile>
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<ClCompile Include="CoreApplicationX.cpp">
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<Filter>Windows.ApplicationModel.Core\CoreApplication</Filter>
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</ClCompile>
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<ClCompile Include="CoreApplicationResourceAvailabilityX.cpp">
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<Filter>Windows.ApplicationModel.Core</Filter>
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</ClCompile>
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</ItemGroup>
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@ -23,10 +26,16 @@
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</ClInclude>
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<ClInclude Include="hooks.h" />
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<ClInclude Include="utils.h" />
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<ClInclude Include="ICoreApplicationX.h">
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<Filter>Windows.ApplicationModel.Core\CoreApplication</Filter>
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</ClInclude>
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<ClInclude Include="CoreApplicationX.h">
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<Filter>Windows.ApplicationModel.Core\CoreApplication</Filter>
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</ClInclude>
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<ClInclude Include="ICoreApplicationResourceAvailabilityX.h">
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<Filter>Windows.ApplicationModel.Core</Filter>
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</ClInclude>
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<ClInclude Include="ICoreApplicationX.h">
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<ClInclude Include="CoreApplicationResourceAvailabilityX.h">
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<Filter>Windows.ApplicationModel.Core</Filter>
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</ClInclude>
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</ItemGroup>
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@ -43,5 +52,8 @@
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<Filter Include="Windows.ApplicationModel.Core">
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<UniqueIdentifier>{22d419bf-d552-4ab7-a078-94a3d47e5051}</UniqueIdentifier>
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</Filter>
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<Filter Include="Windows.ApplicationModel.Core\CoreApplication">
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<UniqueIdentifier>{ee124397-8dbc-48c3-869f-10201a7d04fd}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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